ESL forms WESA to help regulate eSports

Counter-Strike: Global Operations will be the first game competitions to implement WESA standards.


eSports is growing rapidly, and because of that growth, rules and regulations can be haphazard or even confusing at times. The ESL is trying to change that by creating a governing body to oversee the burgeoning video game competition scene.

The World eSports Association (WESA) was created to "introduce elements of player representation, standardized regulations, and revenue shares for teams," according to its mission statement (via Gamasutra). "It will seek to create predictable schedules for fans, players, organizers and broadcasters, and for the first time, bring all stakeholders to the discussion table."

In addition to ESL, the organization lists eight of the larger eSports teams as founding members. The League Commissioner is lawyer Pietro Fringuelli. The executive board consists of Ralf Reichert (managing director of the ESL), Wouter Sleijffers (team Fnatic), Hicham Chahine (CEO of team Ninjas in Pyjamas), and Sebastian Weishaar (ESL). They will run the day-to-day operations of the group. A board chairman has yet to be elected. There will also be a player council "to advocate on behalf of the pro gamers in relation to league policies, rulesets, player transfers and more, empowering players when it comes to decision-making in regards to tournaments operated under WESA regulations."

The organization's goal is to "create an authentic framework to support and amplify sustainable growth of esports, based on the shared values of fairness, transparency, and integrity and sharing that growth between the players, teams and leagues. " 

WESA said the first tournaments and competitions to implement their standards will be for the game Counter-Strike: Global Operations.

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