Overwatch open beta is Blizzard's biggest open beta ever

More than 9.7 million players joined together to put the squad-based FPS through its paces ahead of its release later this month.


Blizzard's open beta for Overwatch was quite popular. How popular? Enough to extend its duration, and to garner interest from approximately 9.7 million players, according to a press release distributed by the company.

Blizzard tallied up totals across PC, PS4, and Xbox One to determine how many players participated in the open beta. "All told, Open Beta participants teamed up to play more than 4.9 billion minutes (over 81 million hours) across more than 37 million matches of intense competitive action and all-out fun."

Overwatch launches worldwide on May 24.

Long Reads Editor

David L. Craddock writes fiction, nonfiction, and grocery lists. He is the author of the Stay Awhile and Listen series, and the Gairden Chronicles series of fantasy novels for young adults. Outside of writing, he enjoys playing Mario, Zelda, and Dark Souls games, and will be happy to discuss at length the myriad reasons why Dark Souls 2 is the best in the series. Follow him online at davidlcraddock.com and @davidlcraddock.

Filed Under
From The Chatty
  • reply
    May 12, 2016 2:40 PM

    David Craddock posted a new article, Overwatch open beta is Blizzard's biggest open beta ever

    • reply
      May 12, 2016 3:03 PM

      The servers were rock solid too. Didn't realize until now how impressive that is.

      • reply
        May 12, 2016 4:53 PM

        They have a lot of empty WoW servers sitting around. They had to use them for something.

      • reply
        May 12, 2016 5:27 PM

        The power of cloud scaling

        • reply
          May 13, 2016 1:37 AM

          and scaling back your servers to 20Hz when your game is capable of 60. Hopefully now that they have an idea of numbers they'll invest enough into servers to run them at a higher tick rate when the game launches.

      • reply
        May 13, 2016 8:09 AM

        My friend had slight problems on a couple of days, but yeah they were work horses

      • reply
        May 16, 2016 6:12 PM


    • reply
      May 12, 2016 4:57 PM

      Game is going to rule. My old RtCW buds are all loosely talking about starting back up (after fucking 15 years) to compete in Overwatch tournaments and stuff. I am absolutely fucking in if they all are, would be amazing to have that routine again. Skrims, league nights, rankings, drama amongst teams, etc. We'd replace Quakecon with Blizzcon if we got lucky and hang out.

      Amish World Order may ride again!!!

    • reply
      May 12, 2016 5:13 PM

      It's honestly Blizzard's most approachable game, so makes sense. They did a good job making a character that matches every play style from other popular FPS games.

      Pharrah ->Q3a
      Soldier 76 ->CoD
      McCree -> CS Deagle players
      Widowmaker ->Every game ever with a sniper rifle
      Mei ->Asshole Simulator 3

      • reply
        May 12, 2016 5:27 PM

        Mei is great. I can understand the hate though since she is basically a CC character, and everybody hates being on the receiving end of CC. One thing I don't agree with is how they gave her both short and long distance damage.

        Not nearly as bad, but it kind of reminds me of Bastions damn near sniper sentry mode. Players popping their head around the corner and instantly gibbed from 100 yards away.

        • reply
          May 13, 2016 1:20 AM

          Oh yeah I fucking loved Mei, but she does incite the hate trains.

          • reply
            May 13, 2016 8:14 AM

            People who hate on mei are the ones who have no idea how to counter her.

      • reply
        May 13, 2016 8:11 AM

        * Pharrah - Tribes

    • reply
      May 12, 2016 6:21 PM


    • reply
      May 13, 2016 12:06 AM

      The average was eight hours per player. By comparison The Division beta had an average of one hour per player.

      • reply
        May 13, 2016 8:25 AM

        I think people are getting burnt out by loot based shooters. I mean I certainly was pretty burnt out on Destiny when I started playing The Division. I stopped playing The Division way sooner than I expected.

        In the other hand now that I have played lot of the Overwatch beta and I just started playing the new Doom, I am getting the itch to play Destiny again for some reason. Like a refresher on how different FPS games can be.

    • reply
      May 13, 2016 1:31 AM

      I'm such a hipster that I'm thinking of cancelling my preorder, even though I loved the game, because it's too popular.

    • reply
      May 13, 2016 8:16 AM


    • reply
      May 13, 2016 2:26 PM

      Haha and Battleborn can barely muster 10k concurrent players

Hello, Meet Lola