The Division compensating players with Phoenix Credits for various bugs

The Division has experienced a lot of bugs lately, and today, Massive has announced it will be compensating players with Phoenix Credits.

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Massive Entertainment has revealed in its latest State of the Game for The Division it will be giving players who have been affected by the missing character and backpack bugs a total of 500 Phoenix Credits and 10 of each high-end crafting materials. These will be handed out to players sometime within the next two weeks.

The developer is also compensating Agents with 150 Phoenix Credits if they play this weekend due to the daily missions bug that popped up prior to the release of the 1.1 update. All you’ll need to do to secure your 150 Phoenix Credits is log into The Division some time during the weekend.

In addition to the compensation, Massive took some time to address the exploits and cheating that have been occurring in The Division. Exploits are a rather large issue for the developer as several have popped up during the week, which it’s currently trying to fix. Fixing these exploits and stabilizing the game are the top priority at this moment.

Unfortunately, it appears Massive isn’t backing down from its stance of punishing those who take advantage of exploits in The Division. Today would have been the ideal day to clear some things up in regards to its stance on punishing the use of exploits, but there was no mention of these punishments. For now, it appears its promise to punish those who have taken advantage of exploits will still occur, although what the punishment will be and how it will be enforced are still unknown at this time.

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From The Chatty
  • reply
    April 19, 2016 7:06 AM

    Daniel Perez posted a new article, The Division compensating players with Phoenix Credits for various bugs

    • reply
      April 19, 2016 10:13 AM

      Decent way to avoid a lawsuit. Hope it fails.

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        April 19, 2016 10:35 AM

        PC is worthless at this point of the game. I can run Lexington and get what 30 a run in 15 minutes.

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      April 19, 2016 4:42 PM

      Did the "hot patching" cause all the problems? Servers seemed like they were decent when the game launched.

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        April 19, 2016 5:15 PM

        Nope. The biggest problem is that people found (exploits) to really quickly farm top-end gear, and nothing was done to fix it for a substantial period of time, and the people doing the exploiting didn't have their gear rolled back when it finally was fixed.

        Then it happened again with new exploits.

        And again.

        The cycle has happened several times and the latest round of exploits is still ongoing. It has left the game in a ridiculous state where a bunch of exploiters have maxed-out gear and are bored so they just go fuck with people in the DZ, while everyone who hasn't exploited is still trying to get good gear.

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      April 20, 2016 7:31 AM

      So I'm confused. Are they punishing cheaters,like it was stated in your first article about two weeds ago,or are they punishing players for using exploits?

      And before anyone says something,there is a difference. A cheater,imo,is using external means,i.e.,hacks,special modded controllers,what have you, to take advantage of the game while exploit users are using the systems within the game that are caused by the developers without using external items.

      If there's an exploit in the game that players are taking advantage of,and the devs don't fix it,I honestly can't understand why they would expect anyone to not use it,and furthermore,punish them for using it.The best way punish the exploit users is to take away the items that players gain from the exploits.

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