Valve nukes Steam competitor Itch.io from Greenlight program

The desktop app should continue on after an early favorable response.

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Competition is usually a good thing, unless of course the competition is using your service to promote itself. At least that seems to be Valve's reaction to desktop app itch.io placing itself in the Steam Greenlight program and getting a fairly favorable response. 

Itch.io founder Leaf Corcoran announced on Twitter (via Kotaku) that he had been notified by Valve that the app had been removed. "the app greenlight is no longer available :( I guess is not ready for platform inception," he said. Without directly saying it didn't want competition in Greenlight, Valve said that the itch.io app did not fall into the specific categories of software that the Greenlight program wanted to focus on. "Right now we need to focus on a smaller scope until we have better tools and processes in place," Valve rep Alden told Corcoran in a comment on the Steam Workshop page.

Corcoran also tweeted that  the app did last 12 days and managed to get as high as #4 in the rankings. 

Itch.io was launched in 2013 as a "a marketplace for hosting indie games with a ‘pay what you want’ pricing model." The company has more than 28,000 games on its service. And they don't seem to take themselves to seriously either. If you don't know about the service, you can learn about it while meditating at the same time:

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From The Chatty
  • reply
    April 13, 2016 9:30 AM

    John Keefer posted a new article, Valve nukes Steam competitor Itch.io from Greenlight program

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      April 13, 2016 9:32 AM

      Valve still has an issue with their messaging. They should really work on that next.

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        April 13, 2016 10:18 AM

        lolwut? The messaging seems appropriate.

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          April 13, 2016 10:24 AM

          There's better ways to say: "Right now we need to focus on a smaller scope until we have better tools and processes in place,"

          I know what they're going at. Gabe wants to make Steam not a Valve store, but a back-end API that any store can use. What he'd like is, instead of itch.io having to show up as a valve app, it becomes a supported store-front on top of Steam API so that users can just select that store and look through it. That's what they mean. The messaging though is unclear if you do not know Valve's desires with Steam: http://gamasutra.com/view/news/186168/Gabe_Newells_vision_for_Steam_More_choice_more_democracy_less_Greenlight.php

          This goes along with Gabe's posting on reddit. It's just not good messaging.

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            April 13, 2016 10:25 AM

            Thanks for the docs. Did not know that.

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            April 13, 2016 10:47 AM

            That reddit post was such a bad idea. You don't talk about the people you fired.

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      April 13, 2016 10:13 AM

      what would be the point of putting itch.io itself on Greenlight?

      i'm about 99% sure there are already itch.io games on steam, i think that's how i got Capsule.

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        April 13, 2016 10:34 AM

        Having the itch.io client on Steam makes NO SENSE. I saw it appear in my New Releases and was boggled. Sodumb.

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      April 13, 2016 10:34 AM

      itsa-me, itch-io!

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      April 13, 2016 10:45 AM

      lol why would you release a game distribution network on a game distribution network?

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        April 13, 2016 11:06 AM

        so you can distribute your game that distributes games? </Xzibit>