No, The Final Fantasy VII Remake Won't Be Released Episodically

Think more along the lines of Final Fantasy XIII's release schedule. 

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Remember when Square Enix made the announcement that any Final Fantasy VII media related to the remake would be "episodic" and the internet went crazy? Not me. It didn't make sense then, and it doesn't make sense now. According to an interview with producer Yoshinori Kitase out of the latest Game Informer, it shouldn't, since the games won't be episodic at all. The Final Fantasy VII Remake project will actually be comprised of multiple full-sized games. Talk about some great news for Final Fantasy fans.

According to Kitase, "It will essentially be a full scale game for each part of the multipart series. In XIII, each installment told the story from a different angle. It was kind of like approaching an unknown territory in a sense."

"Whereas with Final Fantasy VII Remake, we already have a preexisting story, so it wouldn't really make sense if that isn't encompassed in a multipart series... So if we're just looking at each of these parts, one part should be on par with the scale of one Final Fantasy XIII game."

It's all refreshing to hear that such a massive undertaking is being worked on for a game that's near and dear to so many hearts, but I'm ready to get my hands on some actual gameplay. It's been far too long, and it's time to see how things have evolved. Given that the Game Informer article has mentioned that the game is being altered with some modernization and whatnot, I'm interested in seeing what's going to be improved or updated to get the game in line with the times.

There's no release date just yet, but seeing how long it took to hear about Final Fantasy XV launching September 30, that could be months away.

Senior Editor

Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a freelancer who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once, said, get psyched!

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From The Chatty

  • reply
    April 7, 2016 8:22 AM

    Brittany Vincent posted a new article, No, The Final Fantasy VII Remake Won't Be Released Episodically

    • reply
      April 7, 2016 8:24 AM

      shit. now i have to get a ps4 for the wife. thanks a lot, brittany :|

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      April 7, 2016 8:39 AM

      So it'll still be broken up into multiple parts but each part will be full game sized.

      This is how I remembering interpreting the original announcement.

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        April 7, 2016 9:07 AM

        I'm trying to figure out how each part of the game will be full game sized. Do they mean that each part will give the average player 40 - 50 hours? Is the first disk the entire story and then the remaining parts are side stories?

        I haven't played XIII, and I'm going through X right now and it's god awful. I'm just trying to get close enough to the end so I can say I beat it.

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          April 7, 2016 9:16 AM

          Full Game doesn't necessarily mean "40-50 hours" Especially since this is an actiony RPG.

          As for how it is broken up, while I confess I haven't played it myself, I have seen many people say that there are various points that could be used as stopping points. Using examples based on stuff I knoww off hand, you could potentially stop the first game shortly after the fight against Shinra President's son and you get the air ship like TeamFourStar did for their abridged series' first season (second season is called "Midgard") Another stopping point could potentially be the death of Aerith/the events shortly after that.

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            April 7, 2016 9:28 AM

            Full game is broken into parts but somehow these parts are still full games. Is this right? Isn't this episodes?

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              April 7, 2016 10:02 AM

              No. It's basically that they're making a trilogy out of a game that already had a *ton* of locations and story in a time before big immersive dungeons/areas and fully-voiced cutscenes.

              A sequence that spanned a couple screens and some dialogue you speed through in 1997 could easily be a much longer part of a game today.

              Like, moving from location to location in FF7, on the world map, is basically trivial and in most cases, is a couple minutes journey tops. Undoubtedly, going from say, Midgar to Kalm will not be nearly so simple in the modern version.

              That, and they have made reference to utilizing stuff from the entire FF7 saga, which means they could pull in stuff from the movie, the anime, Crisis Core, etc.

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                April 7, 2016 10:48 AM

                Had a long reply to this but shack ads broke the browser. Anyways

                - Nothing from what you said makes the game not episodic
                - Trails from the sky have chapters (episodes) that are all fully fledged games each with ~40 gameplay and an amazing amount of text. If the parts of FF7 is to be considered Fully fledged, then I expect lots of gameplay ( my soft requirement of 40 - 50 hours ).
                - FF7 being episodic isn't inherently bad. The messaging is confusing.
                - That last part about pulling from all FF7 is something I didn't know about and is cool.

                • reply
                  April 7, 2016 10:50 AM

                  To me, episodic (in gaming) has a specific meaning related to releasing a set number of episodes in a pretty short time, and each episode being not even close to the length of a full game.

                • reply
                  April 7, 2016 11:24 AM

                  From the article:

                  "So if we're just looking at each of these parts, one part should be on par with the scale of one Final Fantasy XIII game"

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                    April 7, 2016 11:46 AM

                    I had to look that up, but that quote alone doesn't help me, since I never played it.

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                      April 7, 2016 12:46 PM

                      FFXIII and its sequels are all 40-50 hour games. Infamously so in fact, since a lot of people questioned whether or not they (or the first one, at least) should even be that long.

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                  April 7, 2016 12:15 PM

                  I'm pretty sure their going to inject the Remake with quite a bit of the new fluff they added with all the Compilation of 7 stuff. seeing G and Deepground in the Remake would be awesome!!!

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          April 7, 2016 9:45 AM

          Lots of people really love X. I'll never understand them.

          • reply
            April 7, 2016 10:03 AM

            I love Final Fantasy as a whole. It's easily my favorite game series ever.

            But FFX is probably my least favorite FF title outside the NES games we didn't originally get in the US.

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              April 7, 2016 10:04 AM

              yeah, X-2 was better. although i have a feeling you either ignored or forgot about X-2 when making this claim

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                April 7, 2016 10:21 AM

                Fuck no, I love X-2. Some of my favorite gameplay in the series, and their first real experiment with non-linearity in any meaningful sense.

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                  April 7, 2016 4:53 PM

                  I've never even considered playing that game. Would it be worth running through today? How does it hold up, and what is to be expected?

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                    April 7, 2016 6:08 PM

                    It holds up pretty well. It's got a great implementation of the job system, and at least on PS4, still looks nice enough. The biggest issue with it is the early parts of the story, and some of the villains are kind of terrible. But man do I enjoy the simple act of playing it. It helps that you can skip the cutscenes (unlike X).

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                      April 7, 2016 6:30 PM

                      I think if I play it I'll run the disk through PSX2. Uprez PS2 games look just fine...except for text, since it's usually not passed through the renderer.

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              April 7, 2016 10:07 AM

              I couldn't stand the x spinoffs or 13. I liked 12. 9 and 8 I kind of rate similarly with 10, OK but not amazing.

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                April 7, 2016 4:56 PM

                I think 12 and 9 are two of the most underrated in the franchise. Though I understand people for not liking 12 as the story and characters are all over the place in quality. I think if we could have had an older Vaan it would have presented itself better.

                I absolutely love what that game tried to do with the battle system. It never fully comes around, but it removes so much tedium found in the random battles through the franchise. Just walk forward and it auto happens. Don't waste your brain cells on lesser combat. All it needed was a fast forward button to help it along.

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                  April 7, 2016 5:29 PM

                  The fast forward added in the international zodiac adition was fantastic. It really made the game amazing.

                  • reply
                    April 7, 2016 6:28 PM

                    WHY HAVE I NEVER HERD OF THIS!?

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                      April 7, 2016 6:29 PM

                      Haha it was so specific I thought you were talking about it! Yeah dude. IZA is a great ride, they changed the class system completely as well. It's really fantastic if you liked FF12. Runs flawlessly on a ps2 emulator as well.

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                        April 7, 2016 6:59 PM

                        Yeah I just read up on it. I think I may just grab a copy and play through it. Vincent has got me thinking of giving X-2 a spin as well.

          • reply
            April 7, 2016 10:04 AM

            10 was the first one I couldn't stomach and pretty much the end of the series for me.

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              April 8, 2016 5:07 AM

              Exactly this.

              10 was the first one I played and felt that I was done with them.

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                April 8, 2016 5:08 AM

                * first one I played that me me feel I was done with the series.

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            April 7, 2016 10:13 AM

            The sphere grid is fun, some of the characters (Rikku, Auron) were good, and the combat system was serviceable. Also I enjoyed playing blitzball. But despite those good features, the voice actor that plays tidus gives the game -5 out of 10 to its score right out of the gate. It's hard to overcome how truly terrible the voice acting and a lot of the dialogue was.

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              April 7, 2016 4:57 PM

              I think you may have named all the good things about that game. I feel the Sphere Grid is a bit more of a mixed bag though.

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                April 7, 2016 6:38 PM

                I'm kind of an FF nut -- played and beaten all the numbered games (1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10-2, 11 (played it at least), 12, 13, 13-2, 13-3, 14 (played it at least) ). Many of those I've played multiple versions of, like the DS remakes, or PSX versions (FF2, 3, 4, etc.). And I've played a lot of their non numbered games like Tactics, Mystic Quest, etc. And almost all of them I've 100% completed, meaning I've collected all the best weapons, beaten the optional dungeons and bosses, all that good stuff.

                Knowing all that, 10 is pretty much terrible, and I would only put 10-2 (*shudder*), the English version of 12 (IZJS is a MUCH better game and scores much higher) and FF2 below it. So, not the worst, but not very good either.

          • reply
            April 7, 2016 12:38 PM

            For me FFX aligned perfectly when I got a ps2 and LOTS of time. First FF game I had that perfect storm of time + latest FF game.

    • reply
      April 7, 2016 11:00 AM

      This doesn't make any sense. So - Final Fantasy 7 remake is going to be a new series with 2 sequels ala 13? Or Final fantasy 7 remake will be given in chunks with new content on scale with a final fantasy 13 level of content?

      How can they do that? Each FF13 game is 40 gigs or so. FF7 originally came on 3 CDs, so 1.8 gigs max.

      Hate all you want about 13 - there was a TON of shit to do 13-2 and Lightning returns. I'm not sure how you can possibly stretch a game that was originally as narrow in scope as 7 to justify this markup. This sounds like a poorly translated interview.

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        April 7, 2016 11:25 AM

        That is the exact point -- that a remake wouldn't make any sense if they DIDN'T add content.

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        April 7, 2016 11:29 AM

        It's not a translation error.

        The FF7 remake will likely be three full-length games, and if I had to guess, largely cover the same story as the original, albeit with each ports of the story more fleshed out, and including stuff from the "Compilation of Final Fantasy 7" stuff that's been done over the years.

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          April 7, 2016 12:05 PM

          Hmm...I worry about that. How much more can you flesh it out without it feeling watered down. We've already been blown away by the original - I'd be very wary of it feeling like it was filled with filler.

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            April 7, 2016 12:07 PM

            i feel like FF7 would fill up three modern games even without fleshing out anything. the game is so fucking long. when i played the modern PC re-release a couple years ago it still took me like 30 hours and i flew through it as fast as i possibly could

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              April 7, 2016 12:21 PM

              Maybe, but if the underlying engine was the same (ATB, limit break, materia etc) and the character progression was the same, it doesn't matter how modern-ed up it looked, it would still take you 30 hours.

              Unless they make Chocobo breeding a real time activity - then they could extend it ;)

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                April 7, 2016 12:23 PM

                that's exactly what i mean. it's too long for a game in 2016. they almost HAVE to split it up

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                  April 7, 2016 12:34 PM

                  Maybe, if they think their fan base is now 30 somethings that grew up with the game in a time when time was more readily available.

                  I'd gladly sink 80 hours into the full game in one part. It sounds like they have other plans though. If one of them is to market to a new audience, then yeah, I agree entirely, it has to be broken up.

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                    April 7, 2016 5:03 PM

                    But from their perspective they lose the chance to sell you 3 games instead of 1.

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                April 7, 2016 6:10 PM

                But that's the thing, all the dungeon stuff, and every conversation as well, will all take much longer in a modern engine with full VA and dungeons that aren't just a few static screens.

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                  April 7, 2016 6:31 PM

                  yeah. the preview they showed should be a good indication of how they're gonna pace it. they turned what was basically 30 seconds of text boxes in the beginning into a 10 minute sequence.

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            April 7, 2016 12:49 PM

            that's a legitimate concern, but more because it's square-enix and not because they don't have enough material to work with. midgar just by itself could be one game, easily.

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        April 7, 2016 5:01 PM

        You counting gigs is a mistake. 7 is an equally big game with lots of smaller plots. They could in theory flesh out the smaller plots, or explore other aspects within the larger or smaller story beats. Who knows. Maybe Cloud has a personality in this version.

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      April 7, 2016 2:14 PM

      When FFXV doesn't sell the 10M copies or whatever-the-fuck they said it needs to break even, this will go back to episodic. Enjoy your hope while it lasts.

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      April 7, 2016 2:21 PM

      I can't wait until this comes out, and it sucks, and all the FF7 fans are enraged.

      I've been waiting for this shit for years!

      popcorn.gif

      • reply
        April 7, 2016 2:27 PM

        Why would you ever want something to purposefully suck?

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          April 7, 2016 2:29 PM

          He never unlocked a gold chocobo, summoned knights of the Round or beat Ruby weapon I'm assuming

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            April 7, 2016 2:34 PM

            Probably got the taste slapped out of his mouth by Emerald Weapon as well.

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          April 7, 2016 6:30 PM

          Because I've despised FF7 since it was released back in 1997.

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          April 7, 2016 6:46 PM

          Because I just got a new vacuum?

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          April 7, 2016 7:23 PM

          Let's imagine the overwhelming fan reaction is negative. There's value in a developer realizing that their customer base doesn't actually want what they think they want. It could embolden Square to make games that aren't chasing some imaginary FF7 ideal and actually do something interesting for the first time in nearly two decades.

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            April 7, 2016 8:07 PM

            I feel like they're in the perfect place right now to say to the world "Fuck you, this is how it's done". They've got what's effectively their longest project ever with the director shooting for making the series big again, both in terms of sales and its pedigree, and a remake of what is often thought of as the most important JRPG in history.

            If both of these projects turn out great, and I think they *can* (whether they will remains to be seen), then Square Enix will have restored the series name. No matter what they do, there's certainly lapsed fans who are going to hate it no matter what. And there's jackasses like me liable to love it no matter what. But I do think they can pull this off if last week's FFXV Uncovered conference was any indication.

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          April 7, 2016 7:46 PM

          Because he's a dusty fucking misanthrope

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        April 7, 2016 5:56 PM

        I'm hoping it succeeds so just maybe we can get the absolutely superior US FF6 remade which makes FF7 looks like crusty nut hairs on a urinal.

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        April 7, 2016 8:10 PM

        BURN WORLD BURRRRRNNNNNN

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      April 7, 2016 8:12 PM

      Queue's the fanfare.

    • Zek
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      April 7, 2016 8:13 PM

      $$$$$$$$$$$$$$

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      December 15, 2016 10:45 AM

      I was planning on getting the version that's available for the PS4 on the digital store--are there any issues with it, or does it play/look OK?