The Division's Dark Zone expected to be tweaked for improved PvP engagement

We're sure this means there will be more Rogue Agents hanging around. Great.

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The Division has just recovered from its latest server maintenance, and today, Massive Entertainment has announced changes it plans on making in its State of the Game weekly discussion.

According to Massive, the Dark Zone doesn’t have as an engaging PvP element as it originally anticipated, so it plans on adjusting its incentives in the near future. For Agents that decide to go Rogue, the death penalty may not be as harsh in future updates.

Rusher enemy types, which can be identified as enemies with a lightning bolt above them, have received a lot of criticism from players for being too strong. Unfortunately, Rushers don’t appear to be getting nerfed as Massive suggests players utilize all of your tactics in order to deal with them.

In addition to these updates, Massive is considering reducing its three-hour server maintenance period, although it will most likely be sticking with its 9am CET start every week. That means players should expect servers to be down every Tuesday morning starting at 1am PT / 4am ET. We should also be receiving more State of the Game updates every week.

[Via Twitch]

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From The Chatty
  • reply
    March 15, 2016 8:25 AM

    Daniel Perez posted a new article, The Division's Dark Zone expected to be tweaked for improved PvP engagement

    • reply
      March 15, 2016 8:29 AM

      I don't find rushers to be too bad so far (level 15). I tend to prioritize them at range, and a decent shotgun makes short work of them if they get close.

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        March 15, 2016 8:40 AM

        That's because you're level 15. They balancing changes needed are for max level, like usual.

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        March 15, 2016 8:43 AM

        The only Rusher type I've had issues with is the one that's with the Cleaners. He has a shield and an axe and I hate him so much.

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          March 15, 2016 8:46 AM

          I don't like any of the melee opponents. It just feels clunky as hell dealing with them without a meaningful melee attack.

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            March 15, 2016 8:47 AM

            Agreed. An elbow shove doesn't make for a good melee attack.

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          March 15, 2016 8:46 AM

          The LMB rushers will fuck you up if they get close. They have stun grenades and semi-auto shotguns.

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            March 15, 2016 4:33 PM

            Yup, and they seem to run quicker and fire sooner than the Riker shotgun guys. They're dangerous as fuck.

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          March 15, 2016 8:48 AM

          Rushing Shotgun Rikers can be real rough if you don't catch them early.

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      March 15, 2016 10:53 AM

      Where is the "State of the Game weekly discussion" ? I'd like to read/listen to what they have to say.

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        March 15, 2016 3:47 PM

        I'm assuming it'll happen on their Twitch channel each week. That's where this one took place.