Bravely Second: End Layer Collector's Edition Announced

A soundtrack and art book coming for the 3DS RPG, plus details on a unique pre-release demo.

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Nintendo announced lots of info surrounding Bravely Second: End Layer tonight, including a Collector's Edition and demo details.

The Bravely Second: End Layer Collector's Edition will launch April 15 alongside the regular edition of the game, for $69.99. It includes the game itself, a 10-song soundtrack, and a 250-page art book. 

In addition, a demo called "The Ballad of the Three Cavaliers" will launch prior to that date. It will feature an original story not found in the main game, along with new jobs and areas. StreetPass tags and bonuses you gain in the demo will carry over to the main game when it launches.

End Layer introduces "Consecutive Battles," which let you take on multiple waves if you wipe out enemies in a single turn. Sounds like another streamlined tool for level-grinding, so we're game.

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From The Chatty
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    January 19, 2016 4:55 PM

    Steve Watts posted a new article, Bravely Second: End Layer Collector's Edition Announced

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      January 19, 2016 5:41 PM

      [deleted]

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        January 19, 2016 5:54 PM

        [deleted]

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        January 19, 2016 7:54 PM

        Once you finish that, they make you do it two more times.

        It's accelerated each time because you're at a higher level, but still. What the hell. I loved everything about it except that.

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        January 20, 2016 4:16 AM

        I hit that part of the game yesterday and began to weep, alone.

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        January 20, 2016 5:22 AM

        Iirc you only have to go through the crystal dungeons again, not every single one.

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        January 20, 2016 6:22 AM

        Overall the game was really repetitive and way too long. Also I hate how there were so many jobs to pick from only because I would invest so much time leveling one job only the find a new one that I liked more, but didn't want to spend the time leveling that one. I also ended up being overleveled for areas and didn't need to bother with strategy and just overpowered everyone which was boring, but entirely my fault, I guess.

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