Dark Souls 3 PC system requirements outed by official Steam page

These PC specs are quite modest, so you shouldn't have much trouble running Dark Souls 3 next year.

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Dark Souls 3 is just four months away from release, and today, we’re learning both of its minimum and recommended specs for the PC version.

The Dark Souls 3 Steam page has listed both the minimum and recommended specifications your PC will need in order to run the game when it releases.

Here’s what you’ll need to run Dark Souls 3 at its minimum settings:

  • OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: AMD A8 3870 3.6 Ghz or Intel Core i3 2100 3.1Ghz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 465 / ATI Radeon HD 6870
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Sound Card: DirectX 11 sound device

And here are the system requirements you’ll need to run the game at its Recommended settings:

  • OS: Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
  • Processor: AMD FX 8150 3.6 GHz or Intel Core™ i7 2600 3.4 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750, ATI Radeon HD 7850
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 50 GB available space
  • Sound Card: DirectX 11 sound device
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From The Chatty
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    December 17, 2015 8:07 AM

    Daniel Perez posted a new article, Dark Souls 3 PC system requirements outed by official Steam page

    • reply
      December 17, 2015 8:33 AM

      Required: shatter-proof controller

      Recommended: a soul of steel and guts to match

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      December 17, 2015 8:40 AM

      The big take-away here for me is that, at least as of now, the PC version releases simultaneously with the console releases. FUCK YES !!! I hated having to avoid game details when Dark Souls II first dropped.

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        December 17, 2015 8:51 AM

        PC deserves it considering it didn't get Bloodborne.

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          December 17, 2015 9:10 AM

          Still bummed about that because i still don't have a ps4. =[

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          December 17, 2015 9:37 AM

          "Deserves?" Sony helped fund and publish Bloodborne. It's a console exclusive. That's how those deals work. It's not as if From and Sony developed BB on multiple systems and left out PC gamers for some other reason.

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        December 17, 2015 11:01 AM

        Exactly! ^^^^^ this is awesome news, so cool.

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        December 17, 2015 11:04 AM

        There's plenty of time for that to change, I would not be surprised if the PC version slips to a week - month later.

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      December 17, 2015 8:54 AM

      I only have 6 gigs of ram.
      I guess it's time I get another stick or two.

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      December 17, 2015 10:32 AM

      It is a good thing that these spec requirements are so low. With a game as difficult as this is going to be, it is important that combat is as smooth as possible, a poor frame rate from the game being too demanding could literally kill.

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        December 17, 2015 10:37 AM

        Are they targeting 30fps or 60fps? I know Bloodborne was 30, but the ports of Dark Souls 2 were 60, yeah?

        I imagine they're so low because they are only shooting for 30fps on all platforms.

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          December 17, 2015 11:10 AM

          I would imagine like most console games 20 to 30 fps on the console but supporting 60 in pc. They seemed to have learned how to do high fps with ds2 so I wouldn't worry.

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            December 17, 2015 11:18 AM

            Dark Souls 2's frame rate varied based on hardware. PS3 and X360 ran vanilla DS2 at 30, but the Scholar of the First Sins (aka, Game of the Year) re-release on PS4 and X1 ran at 60.

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        December 17, 2015 10:39 AM

        What s a good example of poor frame rate in a game and killed it?

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          December 17, 2015 11:28 AM

          I think he meant literally kill the character in the game. There was one particular area in dark souls notorious for dipping framerates, where you'd die attempting a running jump because your timing was all messed.

          Those were good times