Title: Hearthstone League of Explorers - Sun Raider Phaerix (Heroic)

Description: You'll need luck by your side here, because the Sun Raider doesn't play totally fair. His Rod goes up to 3/8 in his possession and makes him immune. It goes down to 0/5 for you and gives you squat. You'll want to use Shadow World: Pain, but if you don't draw it right away, use Light of the Naaru and immediately buff that Lightwarden. Place a Power Word: Glory on one of Phaerix's minions and hope that he keeps going for the face, making your Lightwarden stronger. It should do in a pinch if you can't get the Deathwalker, as noted in our guide: http://www.shacknews.com/article/92134/hearthstone-league-of-explorers-heroic-guide-zinaar-sun-raider-phaerix-temple-escape Here's the deck we used: 2 Light of the Naaru (1) 1 Power Word: Glory 2 Power Word: Shield 1 Northshire Cleric (1) 2 Divine Spirit (2) 2 Shadow World: Pain (2) 2 Lightwell (2) 1 Shrinkmeister (2) 1 Shadow World: Death (3) 2 Velen's Chosen (3) 1 Big Game Hunter (1) 2 Deathlord (2) 1 Shadow Madness (4) 1 Arcane Nullifier X-21 (4) 2 Holy Champion (4) 2 Lightpawn (4) 2 Holy Nova (5) 1 Lightbomb (6) 1 Cabal Shadow Priest (6) 1 Confessor Paletress (7) This is what was available, but it should be noted that Phaerix will try and win with numbers, so Shadow World: Pain and Big Game Hunter are likely expendable. Throw in another Shrinkmeister and Cabal Shadow Priest and steal the rod as soon as you get a shot. If you can stall until Turn 9, unleash Confessor Paletress and hope for the best. You may not get Deathwing, like we did, but any Legendary should help immensely. CONNECT WITH US! FACEBOOK: https://www.facebook.com/shacknews TWITTER: https://twitter.com/shacknews INSTAGRAM: http://instagram.com/shacknews Watch us live at http://www.twitch.tv/shacknews To support the team, visit the site: http://www.shacknews.com

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