Has it already been almost four whole years since Mojang first launched the alpha version of Oxeye Games' Cobalt? If players have waited this long for the final version, it shouldn't hurt too much to wait slightly more. This morning, Mojang announced that Cobalt will not make its projected October release date and will now launch in February.
"We've been working on Cobalt for a long time and, though the game is feature complete, our current build is buggier than we're comfortable with," reads the Mojang statement. "We want every part of Cobalt – the campaign, challenges, and local and online multiplayer to live up to your expectations, no matter which platform you play it on. That's going to require a bit more development time."
In addition to that, Mojang notes complications involved in console development, so to feel safe, Cobalt is getting an extra four months before it hits PC, Xbox One, and Xbox 360. The game's most recent trailer released back in August and it can be seen below.
Ozzie Mejia posted a new article, Mojang delays Cobalt to February 2016
Translation: "we have more money than God, so we are going to take our time and release this when we damn well please. If you don't like that... fuck off because we don't even NEED your money. Our Minecraft machine in the back room shits out $1,000 bills 24/7!!"