Fallout 4 gameplay trailer snuck into Fallout Shelter update video

Bethesda snuck new gameplay footage from Fallout 4 inside of a promotional video for Fallout Shelter's new update.

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Bethesda announced update 1.2 for Fallout Shelter, which would include Survival Mode, cloud saves, and a new dweller, Piper. The publisher released the update’s official trailer yesterday, and snuck in new gameplay footage of Fallout 4.

In the new gameplay trailer, we see Piper grilling the Vault Dweller whether or not he supports the news. His response of “what newspaper are we talking about?” gets Piper to discuss her position writing for the Public Occurrences, where she claims “we’re the hard look at the truth.” Piper then invites the Vault Dweller back to her office for an article she feels he’ll be perfect for.

The animations of Piper show there’s been a lot of improvement to the Fallout series. We can see more natural facial animations, higher detail to clothing, and actual finger movement. Hopefully, all interactions in Fallout 4 will be as detailed as this conversation with Piper, and if it is, then we’re in for a noteworthy experience when the game releases on November 10, 2015.

You can view Piper's conversation in the video below starting at 24 seconds in.

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    October 16, 2015 8:47 AM

    Daniel Perez posted a new article, Fallout 4 gameplay trailer snuck into Fallout Shelter update video

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      October 16, 2015 9:14 AM

      More natural facial animations for them is still far less natural than 11 year old Half-Life 2. It's kind of insane.

      We were talking about this trailer yesterday and some of us immediately took notice of it. Know it's not indicative of the full game, but it is a centerpiece of what little in the way of in game materials that they're putting out there pre-release. In the wake of another massive RPG with extensive dialogue and some truly excellent animation, it's very distracting.

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        October 16, 2015 9:29 AM

        There's gotta be some serious entrenchment in Bethesda's art department. Their human faces have been universally terrible for well over a decade

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          October 16, 2015 9:33 AM

          I have to believe that it is a tools/engine limitation rather than the art guys.

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            October 16, 2015 9:57 AM

            People have been saying that since the beginning and with every subsequent release, but I am having a harder and harder time giving it a pass because of that alone. They've had years to improve their tech or find ways around those limitations to make things appear convincing and natural.

            I know there's a lot more to these games than the animations, but you're still watching these characters deliver thousands of lines of dialogue, and now with the main characters being fully voiced there's more importance on the voice acting and natural delivery of that stuff than ever. For all characters. I don't know how they're okay with something so glaringly off-putting making its way into a 20 second promotional video. Or the game itself, obviously.

            I don't want to shit on the game, I want it to be great. I expect it to be great. All their games are amazing accomplishments. But I also do not want to be distracted constantly while playing it, or diverting my eyes in conversations as I often did in previous Bethesda RPGs in attempts to ignore these flaws and stay immersed. I feel real bad for the animation team if it is all down to engine limitations. It's not like there hasn't been any improvement over the years. They're doing the best with what they can I guess.

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              October 16, 2015 11:38 AM

              I completely agree. They've had years to iterate on this and have done a pretty poor job of improving anything related to their animation.

              They may get a pass for it on FO4, but it's going to become increasingly more of an issue as competitors improve their tech even more.

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            October 16, 2015 9:58 AM

            Except that the mod scene for Bethesda's games routinely comes up with drastically better facial models.

            Just, uh... tread carefully when browsing for them. People have made some really weird mods as well

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          October 16, 2015 10:12 AM

          It's absolutely entrenchment in the art/animation department. And maybe that works for them because they get along so well, but it's still kind of funny to see the painfully slow progress in this particular area when so many lesser games are so much better at it.

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          October 16, 2015 11:34 AM

          There has been a TON of improvement.

          Oblivion's were objectively bad even back then.

          These are just...not exceptional.

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      October 16, 2015 7:23 PM

      IDK the faces look great compared to any other Bethesda game in recent memory. The only thing thats killing this is the sup-par lip syncing.... other than that the characters look fantastic!!

      Honestly the mouths looked enlarged on the characters to show off the teeth more.