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Destiny's Eververse Trading Company will introduce microtransactions

Bungie is laying out plans for Destiny's second year and that includes the revival of Tess Everis and the introduction of new microtransactions.


Bungie is continuing to build new content into Destiny: The Taken King and earlier tonight, the studio has announced what's next for the expansion. That involves the evolution of Tess Everis into something new and a little more tied to real-world currency.

"This coming Tuesday, October 13th, Tess Everis will return to The Tower with a new look, a new storefront, and some new items to sell, courtesy of Eververse Trading Company," Bungie Community Manager David 'DeeJ' Dague explains on the Bungie website. "Initially, Tess will offer eighteen brand new emotes. Like the trio of emotes offered via The Taken King Collector’s Edition, these emotes are completely optional, and won’t impact the action game in any way."

Eververse Trading Company items can only be acquired through a new 'Silver' currency, which is only available for purchase from either the Xbox Store or PlayStation Store. Pricing information is not available at this time, but will be made public on Tuesday. Bungie is adamant that while the new currency is tied to real money, it will not be intrusive to the overall Destiny experience.

"Our plan is to use these new items to bolster the service provided by our live team for another full year, as they grow and create more robust and engaging events that we'll announce later this year," Dague continues. "It has been, and continues to be, our goal to deliver updates to the game. Going forward, our live team is also looking to grow beyond vital updates and improvements to focus on world events, experiences, and feature requests."

Look for more information on the new Silver currency and on the Eververse Trading Company tomorrow.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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