LEGO Dimensions story trailer heralds Lord Vortech

The latest LEGO Dimensions story trailer has been released and that means it's time to meet this story's villain.

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It's a little less than two months before worlds collide, so the team at Warner Bros. Interactive Entertainment has issued a new trailer for their brick-building mash-up, LEGO Dimensions. This one dives into the game's story and further explains why dozens of franchises are coming together.

The story trailer re-introduces the main players: LEGO Batman, LEGO Gandalf, and The LEGO Movie's Wyldstyle. It also establishes the game's primary villain, an evil mastermind called Lord Business Lord Vortech, who seeks to become the ruler of the LEGO Multiverse. As vortexes appear throughout all of LEGO-dom, sucking in characters like LEGO Robin and LEGO Frodo, it's up to our heroes to travel the annals of DC Comics, The Wizard of Oz, Back to the Future, Scooby-Doo, Portal, and dozens of other worlds to track down Lord Vortech and put an end to his game.

For those unfamiliar with LEGO Dimensions' premise, it plays mostly like a standard LEGO game, however, it also utilizes collectible physical figures and pieces. Unlike similar games, the LEGO Gateway Toy Pad actually functions as its own unique set piece that affects what is on-screen. Parts of the Toy Pad will change color, requiring strategic figure and object placement in order to help solve puzzles. While the game is playable with solely Batman, Gandalf, and Wyldstyle, expansion packs will add new LEGO to play with, as well, with each introducing their own unique abilities.

Get a look at what to expect with the LEGO Dimensions story trailer, which can be seen below. LEGO Dimensions is set to release on Xbox One, PlayStation, 4, Wii U, Xbox 360, and PlayStation 3 on September 27.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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