Chattycast 55: Breaking the Game

This week, inspired by Games Done Quick, the Chattycast is tackling emergent gameplay in its many forms: speed runs, sequence breaking, and more. Plus we have Newsybits, another round of Beat the Doc, and more!

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Video games have historically been built around specific rule sets and goals, and as game designers aim to tell stories they're becoming all the more stringent. But what happens when we break the rules, or use the systems of a game to make all-new goals and experiences? 

This week, inspired by Games Done Quick, the Chattycast is tackling emergent gameplay in its many forms: speed runs, sequence breaking, and more. What fascinates us about the practice? Is it more like an art form or a sport? Do we owe it to creators to gain their blessing before using their games in ways they never intended? Plus we have Newsybits, another round of Beat the Doc, and more!

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