Path of Exile addresses recent connectivity troubles and outlines fixes

Since making the jump to The Awakening, Path of Exile has had a few issues in regards to online stability. Those fixes are currently being deployed, according to developer Grinding Gear Games.

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Path of Exile has been having some trouble since making the jump to The Awakening a few weeks ago. Players jumping into servers at peak hours may have found themselves booted. Developer Grinding Gear Games says that this and other disconnectoin issues are being stamped out.

"Database server upgrades yesterday have finally fixed a problem where players were getting dropped at peak times," lead developer Chris Wilson said on the Path of Exile forums (via MassivelyOP). "The changes late last week helped, but now no one is getting disconnected at all due to database load. We are working hard on a fix to people being disconnected from maps when there are too many entity updates. This will be deployed as soon as it is ready."

In addition to addressing any further connectivity issues, a small balance patch is set to deploy in the coming days. It will reduce the difficulty at the end of Act Four Normal, while also upping the drop rate of Warband members and offering balance tweaks for the Tempest. Loading spikes when players appear next to your character will also be addressed.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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