The team at Daybreak Games is pushing forward the zombie apocalypse as best they can, but not everything has gone as swimmingly as hoped. It turns out that cataclysmic events can't be rushed, as the development team's efforts to push new features into the game have resulted in some less-than-desirable issues. With that in mind, H1Z1 will be taking a break from introducing new features to focus on a robust cleanup effort that's expected to last roughly two weeks.
"Tasks are going to get pushed," explained producer Steve George on the H1Z1 Reddit page. "Is this a bad thing? Nope. Sometimes you just have to stop and breathe a bit. Keep in mind, not everyone on the team will be consumed with this cleanup task. Some things will still come online as scheduled. Don't expect a specific list for these two weeks though but rest assured we are focusing on big things like the memory leak and hydrations bugs. Thanks to your reports we have made good headway on them already. Every time we publish, we'll provide you with player facing changes (as usual) the night before. We want to keep this as flexible as possible."
Look for the cleanup efforts to begin in earnest tomorrow, July 15 at 5:00AM PT with a two-hour downtime period. George notes that updates will be posted to the H1Z1 Reddit as they arrive.
H1Z1 is available now on Steam Early Access.
Ozzie Mejia posted a new article, H1Z1 pausing updates to begin 2-week cleanup effort
More "ongoing development" teams should do this regularly. Bug bashes aren't as fun for the player base but it's so, so important. And if you teach your player base that 25% of the updates or weeks or whatever are going to be entirely bug bashes, they'll come to really appreciate it.