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Halo 5: Guardians hunts the truth on microtransactions system

Bungie has released information surrounding Halo 5: Guardians' microtransactions.


343 Industries has detailed microtransaction options we can expect when Halo 5: Guardians is released.

Halo 5: Guardians will include an in-game currency called REQ Points and can be earned after completing multiplayer matches in either Arena or Warzone game modes. REQ Points are used to purchase REQ Packs, which contain a variety of weapons, skins, armor and additional bonus gear. The game also rewards REQ Packs to players for free when they level up, but as you could already expect, REQ Packs can be purchased for real-world money.

The new Warzone game mode will allow for gear received from REQ Packs to be used during matches, although 343 Industries development chief Josh Holmes notes the game will have a balancing system in place to make sure the packs can’t be used by pay-to-win players.

Warzone matches will be assigned a REQ Level that’s based on the level of items that can be brought into a particular match. The next hurdle players have to jump are acquiring enough energy points to bring those weapons into a game, which can be earned through both their individual and team performance.

While we aren’t big fans of microtransactions, especially in big AAA games, we can see some effort was put into the REQ system. There appears to be a number of safeguards in place in Warzone from rewarding those who pay-to-win with more victories than those who don’t pay.

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