Shack Reels: Shack's Arcade Corner: Robocop

Enforce the law with some heavy firepower as Greg takes a look back at RoboCop this week in Shack's Arcade Corner.

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It's your move. Greg takes a look back at 1988, when RoboCop patroled the arcade cabinets.

Shack Staff stories are a collective effort with multiple staff members contributing. Many of our lists often involve entires from several editors, and our weekly Shack Chat is something we all contribute to as a group. 

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  • reply
    May 20, 2015 3:30 PM

    Shack Staff posted a new article, Shack Reels: Shack's Arcade Corner: Robocop

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      May 20, 2015 5:20 PM

      many quarters spent just so I could hear the soundbytes. I think I snuck into the screening at a dollar theater after I saw the cabinet at an arcade because I thought the game was so cool. Man was my mind blown.

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      May 20, 2015 11:51 PM

      Awesome man, this game was ahead of its time. I saw it first at the Airport which had so many rad cabinets so I hung out there when ever I could just to watch the free play and see what was new.

      Was a cool game I loved Crime City so this felt very similar but not as many power ups sort of a clone both where rad games.

      Good times.

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      May 21, 2015 6:10 AM

      Great choice! Robocop was a lot of fun, and was very difficult. It was definitely a quarter guzzler.

      Sunset Riders is going to be awesome! Great game as well - nice job!

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      May 21, 2015 6:36 AM

      There was a bug where if you had the big huge gun and used it to kill a mid game ed209 while kneeling the score would continue to go up. I somehow randomly found it and used it every time to get the high score.

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      May 21, 2015 6:48 AM

      Just one nitpick: the computer/console versions were before the arcade one. Even in the title (0:14 in the video) it says "licensed from Ocean Software", the home versions' developer, whose logo is shown everywhere at 1:41 in the video.

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