Wolfenstein: The Old Blood – How to Find all the Nightmare Levels

A complete guide to help you find all nine of the Nightmare levels hidden in Wolfenstein: The Old Blood.

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There are nine Nightmare levels hidden throughout the 9 chapter campaign of Wolfenstein: The Old Blood. To find these hidden trips of nostalgia, you’ll need to be cunning, brilliant, and well… How about I just lead you to them? How’s that sound?

Prologue

The first Nightmare level is actually located very close to the start of the game. After passing through the military checkpoint with Wesley, turn around and grab the small key off the desk opposite of the soldier who checked your papers. Ride the elevator down, then exit and use the key to open up the iron door to your right. Move down the stairs, and locate the poster and mattress in the small alcove at the end of the walkway.

Chapter 1: Prison

Once the reach the general population area of the prison (the round room with the cells all around it), locate the cell marked C4. Open up the trapdoor in the floor, and drop onto the bunk bed below. Drop down to the floor, and turn around to spot the entrance to this chapter’s Nightmare level on the bottom bunk.

Chapter 2: Docks

Ride the second barge along its power cable until you reach the platform with the switch to open up the next gate. Climb onto the platform, and turn to the wall opposite of the switch to find this Nightmare level entrance resting in the corner.

Chapter 3: Wolfenstein Keep

Once you find the dining room, head upstairs and follow the balcony around to a vent. Open the vent using your Pipes, and then drop into a small storage like area. Here you can move forward, breaking through some crumbling bricks, or turn right and drop off the railing into another room below. Jump over the railing to find the Nightmare level below.

Chapter 4: Escape!

Enter the back room of the tavern, but don’t follow Annette into the main area. Turn left up the stairs, and move up them to find the entrance to this Nightmare level directly ahead of you.

Chapter 5: Wulfburg

Once you’re on the straightaway to Agent Two’s house, you’ll come across a yelling drunk at the bottom of a set of stairs. Continue past him to the left to another junction. The right way leads further into the level, however, turning to your left will reveal a truck and the entrance to this chapter’s Nightmare level.

Chapter 6: Ruins

Move through Wulfburg until you reach a piece of boardwalk with a dead end and climbable wall at the end. To your left you should spot a water wheel resting against a wall down an alleyway. Move forward and down this alley to find the next Nightmare level resting close by.

Chapter 7: Old Town

After you ride the Laderoboter over the drawbridge and through the second gate, hop down and move past the German vehicle ahead. Look to your right to spot a railing that leads down to a pool of water. Hop into the water, turning around after you surface, and swim through the archway here to find a hidden area beyond. Climb onto the platform on the right side of the tunnel, then locate the Nightmare level to the right in the corner.

Chapter 8: Dig Site

After entering the Dig Site, and moving through the mineshafts you’ll enter a room with a few Nazi soldiers overlook another room full of zombies. Take out the soldiers, then look to your left and climb up the stair case to a junction. Look to the left to spot a hole in the floor. Drop through it, and then climb through the window you find in the tunnel. This will lead you to a closed off section of a tomb. Turn around and spot the final Nightmare level resting in the bottom alcove.

Finding and actually completing all of these Nightmare levels will reward players with the Die, Grosse, Die! Trophy. You’ll also receive all of the single trophies available for completing these Nightmare levels.

Once you’re finished with your trip down memory lane, check out the rest of our Wolfenstein: The Old Blood walkthrough by returning to our main walkthrough page.

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

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