Mortal Kombat X on Xbox 360 and PS3 gets delayed to summer

The last-gen versions of Mortal Kombat X have been delayed for a few months after the PC, Xbox One, and PS4 versions plan to be released.


Xbox 360 and PlayStation 3 owners will have to wait for their time to rip the heads off of their opponents as Mortal Kombat X has been delayed on last-gen consoles.

Earlier this morning, Amazon changed the release date of both the Xbox 360 and PS3 versions of Mortal Kombat X to June 2015. Shortly after this change, WBIE has indeed confirmed the last-gen versions of the game will be delayed, while the Xbox One, PS4, and PC versions are still expected to be released next month.

“Warner Bros. Interactive Entertainment today confirmed that the Xbox 360 and PlayStation 3 versions of Mortal Kombat X being developed by High Voltage Software will release this summer,” the publisher’s statement reads. “The Xbox One, PlayStation 4 and Windows PC versions will be available April 14."

We’ve seen publishers delay last-gen versions of upcoming AAA games in the past, such as Shadow of Mordor. This isn’t something entirely new, although I’m sure it still stings for those who are still stuck on last-gen systems until they’re able to finally dive into current-gen.

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From The Chatty
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    March 13, 2015 9:00 AM

    Daniel Perez posted a new article, Mortal Kombat X on Xbox 360 and PS3 gets delayed to summer

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      March 13, 2015 9:08 AM

      that's fine, nobody cares about them poor people stuck in last decades technology, THEY DESERVE THIS

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        March 13, 2015 9:17 AM

        Did you know that the people doing the PS3/360 ports are also handling the PC port?

        I think I might switch my pre-order back to the PS4.

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          March 13, 2015 9:40 AM

          Why is that a problem? They won't use the 360 assets on the PC version.

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            March 13, 2015 11:50 AM

            I think the concern is that NetherRealm's last game, Injustice, ran like SHIT when it came to playing networked games on the PC whereas it ran really well on consoles. Just hoping that this isn't a sign that MKX is going to have the same issue of being a subpar version of the game.

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            March 13, 2015 11:54 AM

            There is a really bad precedent with porting studios where they drop the ball with netplay. This was especially the case with recent Netherrealm Studio games (MK9, Injustice).

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              March 13, 2015 1:38 PM

              Oh right, that sucks. I've only ever done SP or local, but shit net code is the worst.

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