Rumor: PlayStation 4 firmware 2.50 includes Suspend mode, backups to external HDDs, and more

There's a pretty long laundry list of possible features coming to the PlayStation 4 in firmware 2.50 that includes the long-awaited Suspend mode, support to back up games to external hard drives, and more.

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Rumors of what the upcoming PlayStation 4 2.50 firmware update will offer have been circulating around the Internet due to a number of leaks those who have access to its beta have released.

Twitter user @heleius posted images of the PlayStation 4 menu showing firmware 2.50 is expected to contain a highly-anticipated feature, Suspend mode. The images have since been deleted, most likely due to the information being against any NDA @heleius may have agreed to, but the images are still out there, and can be seen for yourself below.

In addition to Suspend mode, other rumored features include support for 60fps streaming during Shareplay and Remote Play, the ability to hide games that have 0% trophies unlocked, and remapping controller buttons.

Another Twitter user @isaparrot also posted some additional information regarding the firmware 2.50 beta that shows it may be possible to back up applications from the console to an external hard drive. Whether or not content can be played off of a backed up external hard drive is completely unknown at this time, although I would certainly like to see that happen. Some changes to trophies have also reportedly been included, such as trophies automatically syncing in the background and the ability to search the Internet for a trophy guide directly from the PS4.

As with all rumors, until Sony makes their official announcement, keep all of this under your hat. While it's under there, hope really hard that these unofficial possible leaks of the 2.50 firmware turn out to be true.

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From The Chatty

    • reply
      March 9, 2015 9:37 AM

      If all those prove correct then the only thing left on my wish list for the ps4, firmware feature wise, would be better friends list management and finer control over the games list ui as both can be a bit unwieldy when they get big.

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        March 9, 2015 2:05 PM

        just let me play video files already!

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        March 9, 2015 4:08 PM

        I'm with you. PS4 has been getting better and better, it's almost up to the sublime ease of use of the 360 at this point (and I mean that as a compliment).

        Granted I juggle save games/downloads/trophies across 4-5 PS4s at once so a lot of the annoyances I run into are things normal users would rarely notice or care about.

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      March 9, 2015 1:01 PM

      im really confused on what the suspend mode is supposed to be. Doesn't it already have a suspend and rest mode? wtf is suspend mode? am i the only one not knowing wtf is going on with this? I feel like im being trolled.

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        March 9, 2015 1:11 PM

        The suspend mode is something that's entirely different than rest mode. Rest mode puts your console to sleep, but not completely off. Suspend, on the other hand, is supposed to "suspend" your game so you can return to it exactly where you left off.

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          March 9, 2015 1:16 PM

          ah.. so you can put it to sleep and continue your game on wake.

          It's already got a suspend as far as using the O/S while gaming. That's what i was thinking of when I read suspend mode.

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            March 9, 2015 1:18 PM

            Yeah. I think that's why they call it rest mode now on the ps4 instead of suspend. So they can have three levels once this hits: suspend, rest, and full power off

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            March 9, 2015 2:48 PM

            It's one thing the XB1 really got right: That ability to wake up your console and be back in your game within a matter of seconds is pretty great.

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              March 9, 2015 2:51 PM

              When it works, this feature has been hit or miss with a lot of the launch titles, I haven't played any of the alter titles so it might be better.

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                March 9, 2015 3:51 PM

                I was complaining about it not working consistently just last week - but I decided to give Dead Rising 3 a go and now I see the utility of it. It's quite nice! Unless I'm mistaken, it's worthless if you regularly rotate/play more than one game at a time.

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                March 10, 2015 12:46 AM

                It was in beta at the xbone launch, but now basically works 100% for all games that don't require a constant connection to a server (like Destiny). Client-side games just get booted back to the main menu usually, but it's usually still faster since there are no startup videos or anything.

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        March 9, 2015 1:59 PM

        I'm thinking like iPhone games? It suspends once you close the app you come back to same spot before?

        • Ebu
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          March 9, 2015 2:03 PM

          Vita/PSP

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            March 9, 2015 2:08 PM

            Vita handles this really gracefully. hit the power button and toss it aside, come back tomorrow and hit the power button again, and bam, exactly the same screen you were looking at before. you just lose network connection.

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              March 9, 2015 3:32 PM

              I will say this. As much as the quality of the sticks and the meh nature of the multi-touch back as a trigger substitute displeases me about the vita, it is crazy how power efficient it is and how well it suspends and resumes. I've hit the power button mid game then come back 3 weeks later to almost the same battery life as I left it and picked right back up where I left off

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              March 10, 2015 1:06 AM

              Didn't the original PSP have this feature as well?

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      March 9, 2015 2:16 PM

      What about the DLNA?

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      March 9, 2015 2:50 PM

      I think something being under-hyper here is remapping controller buttons. Switching the functions of L1/L2 and R1/R2 could be pretty goddamned amazing. There's some games which want to fire with R1 instead of R2 (Infamous, I'm looking at you) and this little change will be very welcome.

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        March 9, 2015 3:35 PM

        This will also be very nice for the handful of import games because Japanese prefer to use a different button as confirm. Now you can remap and switch it to American style or vice versa.

        What I really hope is they will let us do the same with remote play so we can choose what commands go where. It would make a lot of games infinitely more playable via remote play

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        March 9, 2015 9:37 PM

        Yes that is an excellent point right here!

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        March 10, 2015 12:30 AM

        And the other way around - many games want me to shoot using R2 when I hugely prefer R1 (why use analog button for a function that only has 2 states - on and off? it's clumsy and you never know where exactly the threshold is).