Hearthstone ventures to Blackrock Mountain in April

Blizzard unveiled the next single-player Hearthstone expansion at this year's PAX East, taking players to the heart of Blackrock Mountain.


It took a skilled Hearthstone player to escape Kel'thuzad's wrath in last year's Curse of Naxxramas expansion. Now Blizzard is putting forth a new challenge for its players, preparing them to leap into the heart of the treacherous Blackrock Mountain. Yes, Hearthstone: Blackrock Mountain will be the digital card game's second single-player adventure, debuting for the first time at this year's PAX East.

Just as with Naxxramas, Blackrock Mountain will pit players against powerful boss characters. Each boss will have their own unique deck, which include cards unique only to them and others that can be unlocked by successfully defeating them. A total of 31 cards can be unlocked over the course of Blackrock Mountain. Here are a few of the ones revealed on Battle.net:

  • Rend Blackhand (7 mana, 8/4) - Battlecry: If you're holding a Dragon, destroy a Legendary minion.
  • Dark Iron Skulker (5 mana, 4/3) - Battlecry: Deal 2 damage to all undamaged enemy minions.
  • Grim Patron (5 mana, 3/3) - Whenever this minion survives damage, summon another Grim Patron.
  • Hungry Dragon (4 mana, 5/6) - Battlecry: Summon a random 1-cost minion for your opponent.
  • Blackwing Technician (3 mana, 2/4) - Battlecry: If you're holding a Dragon, gain +1/+1.

Blackrock Mountain will also have its unique class challenges and new Heroic modes, which promise to deliver all the pain that Kel'thuzad did, in spades. The pricing structure should look familiar. All five wings available for $24.99, with individual wings available for $6.99 or 700 gold. Blizzard is also looking to entice users to pre-order by offering a unique cardback. Pre-orders are set to open on March 19 with Blackrock Mountain opening up in April.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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