Guild Wars 2 getting new first-person, over-the-shoulder camera options

With a lot of time to fill before the next expansion, ArenaNet is taking some time to fill some requested Guild Wars 2 features. First up, all-new camera options that include first-person perspective, over-the-shoulder views, field of view sliders, and more.


While Guild Wars 2 prepares for its first expansion, Heart of Thorns, the base game is about to receive one of its biggest changes to date. Today, ArenaNet announced that the game would receive multiple camera options, including the ability to play with a first-person perspective.

An upcoming update will introduce new sliders that will allow players to control how much they can see. This includes a zoom for perspective that can be used to shift into first-person view, a field of view slider that can reveal more of the game world, and a pair of position sliders (horizontal and vertical) that can enable over-the-shoulder view. A collision sensitivity setting will also adjust how many objects need to be between a player and the camera before the camera automatically zooms in, to help prevent nagging camera troubles.

The update is set to prioritize camera position on a character's head, however ArenaNet acknowledges that this could have a negative effect on jumping puzzles. Therefore, an option to adjust the camera to a character's height will be available.

More information about the new options will be revealed on the Guild Wars 2 Twitch channel this Friday, February 27 at 12PM PST. The new camera options will officially be ushered into Guild Wars 2 on March 10.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty

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    February 26, 2015 9:46 AM

    Ozzie Mejia posted a new article, Guild Wars 2 getting new first-person, over-the-shoulder camera options

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      February 26, 2015 10:34 AM

      It won't make it less boring/confusing to play.

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        February 26, 2015 10:53 AM

        Confusing? GW2? Wat

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          February 26, 2015 11:09 AM

          The thousand currencies, tiers, etc, etc are distractions from a game that becomes all too predictable by level 30.

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            February 26, 2015 11:12 AM

            Yea but I'm not sure I would consider it confusing. Everything is easily explained in-game and given to you in little pieces as you progress. I have like 5 characters in GW2, none of them past 42. Couldn't handle being 'the hotel maid' in PvE, and WvW, while fun, ends up being the same battle each time. Same area, same chokepoints, etc.

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            February 26, 2015 5:36 PM

            You don't even encounter most of those currencies until you hit level 80. Gold and Karma are the only ones that matter until then. Gold is the general currency that you use to buy items off the Trading Post, while karma is earned from events and can be used to buy items from NPC heart vendors.

            You might get a laurel for doing daily achievements, but you're pretty much going to ignore them until you're level 80.

            The rest are just dungeon tokens essentially.

            I'd argue that Guild Wars 2's currency system simplifies a lot of crap in other MMOs by putting everything in your wallet and making it account bound.

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        February 26, 2015 11:13 AM

        Moment to moment combat is most of what I'm talking about. They got rid of the RPG Trinity and triplexes it with... nothing.

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          February 26, 2015 11:18 AM

          Yea.. having played hours of WvW it is really just a spam. No 'dedicated' anything means everybody just wants to do as much damage as they can. You can be on the brink of death for a long time in a huge raid and never get healed. It is dumb.

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            February 26, 2015 4:20 PM

            That is when yo use your self heal.

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              February 26, 2015 4:37 PM

              yeah i don't get this criticism, al beit i am pretty new at gw2. you have options to self heal, and death isn't that huge a penalty what with people being able to res you.

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      February 26, 2015 10:34 AM

      Also FOV slider, yay! :)

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      February 26, 2015 4:33 PM

      much rather have this than 'selfie cameras'

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        February 26, 2015 4:35 PM

        ooo and hopefully with all the options the jumping puzzles will be better to navigate

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          February 26, 2015 5:04 PM

          Exactly, first person camera has been requested by the community since launch.

          Trying to complete jumping puzzles as a norn or charr character was a pain in the butt, also you can finally take screenshots without your character in the middle of an awesome landscape

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      February 26, 2015 4:49 PM

      Ozzie did you get any of the questions answered from that earlier thread? Or are they all subject to the March 3rd embargo?