The Lost Vikings sail into Heroes of the Storm today

Blizzard is celebrating its storied heritage by welcoming back one of their classic franchise's main characters to Heroes of the Storm. The Lost Vikings are back!

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Blizzard has built an empire in the last decade around its three most hallowed franchises: Warcraft, StarCraft, and Diablo. So while it makes sense that these series make up the lion's share of the Heroes of the Storm roster, Blizzard's history extends beyond that. Today, Blizzard is celebrating its past with the addition of an old-school trio of beloved characters to the game's closed beta. As teased last week, the Lost Vikings have returned.

Fans of the old-school platforming franchise will be right at home with The Lost Vikings characters in Heroes of the Storm. In fact, they'll play very similarly to how they did in their original adventures, with each of the three characters being controlled autonomously. Erik the Swift will move quicker than his brethren, with a greater attack range, to boot. Baleog the Fierce will use his mighty sword to deal splash damage to foes behind his target. Meanwhile, Olaf the Stout will act as the trio's tank, with high health, quick regeneration, and the ability to slow his enemies. Of course, there's a double-edged sword to having three individual pieces in one character, as all three of the Vikings can also be killed individually. So just like in the 16-bit days, a dead Viking could easily doom the entire party. Battle.net has the details on the Vikings' strategies, as well as some alternate skins.

Other updates today include Level 20 Talent adjustments, animation polishes, and increased penalties for rage quitters. Check out the full patch notes over on Battle.net. As for the Lost Vikings, you can check out their debut in the trailer below.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
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    February 10, 2015 10:08 AM

    Ozzie Mejia posted a new article, The Lost Vikings sail into Heroes of the Storm today

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      February 10, 2015 10:25 AM

      Man I loved that game. Warmed my heart just to see a cinematic with those buggers in it! Now Lost Vikings 3 plz

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        February 10, 2015 10:52 AM

        The cinematics team killed it with this one.

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      February 10, 2015 10:33 AM

      If I played I would so get this today.

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      February 10, 2015 10:51 AM

      Oh, interesting, when I played the Lost Vikings at BlizzCon, they didn't have a Q, W, or E that I remember. But it looks like they do, but they're locked behind talents. So, if you want to make them more complex with activated abilities, you can spec them for that. But they're already pretty hard even without those extra buttons to press.

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      February 10, 2015 12:38 PM

      wow... jumped in for a Try map over lunch. They are so different to control. You can control each one individually or all together. That makes for some really complex micro management. You'd be able to do some serious dmg if you can handle it though. i think the biggest factor at work here is just having 3 bodies to blow escape routes with though. This will take some practice to get the hang of. Going to be too easy to lose track of one of the viking in a team fight, so I suspect most will just control all 3 at once most of the time. But you could use all three to watch the map, but each one is rather weak on their own and frail.

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