Evolve PC specs reveals 4K support and 50GB HD space requirement

The PC requirements for Evolve have just been revealed, allowing us to finally learn what it'll take to play this massive game.


2K Games and Turtle Rock Studios’ Evolve appears to be one of the most highly-anticipated games to be released in early 2015, and if you’re planning on picking the game up for your PC, the title’s system requirements have just been released.

On the minimum side of things, you’ll need to be running either an Intel Core 2 Duo E6600 or AMD Athlon 64 X2 6400, 4GB of RAM, and either an Nvidia GeForce GTX 560 or an ATI Radeon HD 5770. As for recommended, you’ll need an Intel Core i7-920 or AMD A8-3870K, 6GB of RAM, and either an Nvidia GeForce GTX 670 or GTX 760 or an ATI Radeon R9 280. 2K also recommends you put aside 50GB of hard drive space for the massiveness that is Evolve.

2K allows PC players to tweak the game across a number of aspects, which includes the following:

  • Texture Detail
  • Shader Detail
  • Model Detail
  • Shadow Quality
  • Particle Quality
  • Anti-Aliasing
  • Tessellation
  • Resolution

Also, in regards to 4K resolutions and SLI support, Evolve will support 4K resolutions, although SLI isn’t supported out of the box. SLI is currently being worked on and 2K hopes to release support for it as soon as possible.

Senior Editor
From The Chatty
  • reply
    January 12, 2015 8:10 AM

    Daniel Perez posted a new article, Evolve PC specs reveals 4K support and 50GB HD space requirement

    • reply
      January 12, 2015 9:21 AM

      Supports 4k resolutions? Does this mean it has really hi-res textures? Because just being able to set your resolution to 4k shouldn't be a big deal. Any game can be set to that as long as its enabled in your monitor's driver.

      • reply
        January 12, 2015 12:16 PM

        This guy is totally right, companies keep making a big hoo-ha but it's just a rendering change, it's not a massive deal. If anything games which don't support 4k (if your monitor and card do) seem poorly designed.

      • reply
        January 12, 2015 6:06 PM

        You're right that it shouldn't be a big deal, but the fact is that not all games actually support 4K. And of the ones that do, some have usability issues like tiny text and UI elements.

        4K is very new. The maximum monitor resolution for quite a long time was 2560x1600 and the pixels per inch was pretty stagnant as well. So it makes sense that some games developed in that era have trouble with trying to run them on 4K and high-PPI displays after the fact.

        Going forward though, new games really ought to support 4K even if relatively few people have 4K monitors. Now that it's out there it should be supported and I'm glad Evolve does.

    • reply
      January 12, 2015 12:08 PM