Report: Steam Controller final design will debut at GDC 2015

It's been nearly two years since Valve unveiled its Steam Controller, and the wait for its final design may soon be over.


The design Valve’s Steam Controller has reportedly been finalized and will be shown in March during this year’s Game Developers Conference in San Francisco.

The report of the Steam Controller’s completion comes from Origin PC CEO Kevin Wasielewski, who revealed the information to GameSpot at this week’s Consumer Electronics Show.

"At GDC, they're going to have more information," says Wasielewski. "And we'll be there. That's the official stuff we can say. They came out with the controller, then they got some user feedback, and they had to revamp it; they got some more user feedback and had to revamp it again. So they went through that like three or four times. And now their controller is finalized. So now they're going to production and at GDC is when they're going to announce more stuff."

It’s been quite the long road for the Steam Controller as it was originally revealed back in September 2013. Hearing it’s been revamped three or four times seems like a typical method that goes into creating a video game controller. Let’s just hope what they finalized is something that wasn’t so strange looking than the initial controller.

Senior Editor
From The Chatty
  • reply
    January 8, 2015 7:05 AM

    Daniel Perez posted a new article, Report: Steam Controller final design will debut at GDC 2015

    • reply
      January 8, 2015 9:03 AM

      Hmm...I just got an XBOne controller. Will the Steam Controller be just as good or better? It would have to be for me to buy it!

      • reply
        January 8, 2015 9:08 AM

        In revisions I saw, it almost looked like it was slowly changing to look more and more like your standard controller. Gonna be interesting what design they ended up with.

      • reply
        January 8, 2015 10:05 AM

        i think it will depend on the game and depend on if the final version will be touch pads.

      • reply
        January 8, 2015 10:20 AM

        Its original intent was for playing PC games that don't have traditional gamepad support on TVs in the living room. You don't need it at all if you'd rather stick to mouse and keyboard for those and xbox gamepad for the rest.

        I'm curious to see what the final version is but I doubt I'll ever own it, unless they ended up making a better controller for the rift somehow.

      • reply
        January 8, 2015 10:33 AM

        At this point, it's looking damn near identical to an XB1 controller.

      • reply
        January 8, 2015 10:43 AM

        I've been holding out on buying an XBONE controller, waiting to see what the Steam one looks like. I hope it's good, can't wait to find out!

      • reply
        January 8, 2015 2:08 PM

        I don't understand the dislike for the regular console controllers but Valve and the hardcore PC elite. There's few alternatives which could innovate and have as much input. The only thing they could consider is a trackball on the right stick instead of a stick.

    • reply
      January 8, 2015 10:51 AM

      Discretion ahoy: I am disappointed about not getting a chance to work on the production system for the Steam Controller, but having seen all the product revisions and hearing what their expectations for the project timeline we're going to be, I am a bit relieved about not being involved at the end of the day.

Hello, Meet Lola