StarCraft 2 lead artist discusses Legacy of the Void's art design

StarCraft II: Legacy of the Void is primed to complete the SC2 story and lead artist Allen Dilling walks Shacknews through some of the game's art design.

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StarCraft II: Legacy of the Void, announced during BlizzCon, is set to formally bring this trilogy of games to a close. On top of featuring all of the game's characters to this point, the game will also feature some of the series' best artwork to date. To learn more about, Shacknews went to BlizzCon and spoke to lead artist Allen Dilling.

Dilling offers some light details on Legacy of the Void's story, as well as some of the new additions to multiplayer, like the Protoss Disruptor. He also notes some of the new artists that have come on-board to help design some of the game's iconic races, like the Zerg and the Protoss.

To learn more, check out our interview below. StarCraft II: Legacy of the Void is coming soon.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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