Far Cry 4 level design director talks co-op, elephants, and more

Shacknews recently had a chance to check out Far Cry 4 and speak to the game's level design director, Mark Thompson, about many of the features coming to the latest chapter of the franchise.

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Far Cry 4 isn't just going to open the mountainous region of Kyrat for individuals to explore. Playing with friends is going to be a vital part of the experience, if Ubisoft is to be believed. To learn more about what co-op means to the latest entry to the Far Cry series, Shacknews spoke to level design director Mark Thompson.

"What we're bringing to Far Cry 4, as opposed to Far Cry 3, is really the co-op experience," Thompson told Shacknews. "This time around we really focused on bringing the co-op experience to the open world. So allowing you to invite a buddy... it's basically like going back in time to when you would invite a buddy to sit on your sofa, because you had a game that was so awesome that you just wanted to share it. And that's that kind of anecdotes and personal story from Far Cry's open world, you want to share that with smoeone, right? So we brought the idea of, 'What if you could bring a friend and you could goof around in the open world and share that with each other?'"

Thompson does note that while the open world is drop-in/drop-out, he does explain why this will not be the case with story missions. For more on Far Cry 4, including the driving, the buzzard, the shift in environments, and the wildlife, check out the full video below.

Far Cry 4 is set to release on November 18.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty
  • reply
    October 17, 2014 2:15 PM

    Ozzie Mejia posted a new article, Far Cry 4 level design director talks co-op, elephants, and more

    • reply
      October 17, 2014 2:31 PM

      All they can do by providing more info is UN-sell me this game. Also, chatty link just links to the article itself (I thought I was being more ignorant than usual, trying to find a way to post this).

      • reply
        October 17, 2014 6:48 PM

        i have this on pre-order but one thing really really pissed me off watching this video was when they showed the flying part....did you see all them trees and items just popping on to the screen, sigh post just appearing

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