Middle-Earth: Shadow of Mordor season pass highlighted in new trailer

A new trailer has been published that shows off all of the upcoming DLC that's included in Shadow of Mordor's season pass.


Middle-Earth: Shadow of Mordor will soon be upon us, and if you read our review last week, then you’re probably as excited about the game as we are. WBIE and Monolith Productions already announced the title’s season pass, but today, we’re getting our first glimpse at each of these pieces of additional downloadable content in the form of a trailer.

The trailer highlights all of the previously announced DLC, including Guardians of the Flaming Eye, Lord of the Hunt and The Bright Lord. Season Pass owners will also be given early access to the Trials of War, which include the Test of Speed, Test of Wisdom and Endless Challenge modes. The trailer also reveals Season Pass holders will be given access to future content, which includes new runes, skins and additional add-on content, none of which have been announced at this point.

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From The Chatty
  • reply
    September 29, 2014 8:15 AM

    Daniel Perez posted a new article, Middle-Earth: Shadow of Mordor season pass highlighted in new trailer.

    A new trailer has been published that shows off all of the upcoming DLC that's included in Shadow of Mordor's season pass.

    • reply
      September 29, 2014 8:38 AM

      Hey, lets announce all the DLC we're gonna charge for, even before the game is out!

      Remember when games were sold, and LATER ON expansion stuff would come out? This is on-disk dlc all over again.


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        September 29, 2014 8:40 AM

        I love when they do that kind of stuff, it saves me money, because I sure as shit won't support their idiot policies, nothing says "this isn't a game, this isn't a universe, this isn't a world to explore, a place to see, people and things to experience" it says instantly to me "this is a product, we want your money"

        At least keep the fucking illusion there, idiots.

        This is how it's done.

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        September 29, 2014 8:51 AM

        This is why I wait for a year or so and when the GOTY/Complete Edition comes out on Steam I get it there and on sale!!!

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          September 29, 2014 8:53 AM

          Go buy the Mass Effect 3, complete edition. I challenge youy :/

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            September 29, 2014 8:59 AM

            I bought ME3 when it came out for 360 and i was pleased with it until the ending and i didn't have to buy Javik.... Its just the multiplayer got me good money wise....

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              September 29, 2014 9:03 AM

              Missing out on Javik missed out on about 1/4th of the story and a lot of major details about the history of that universe.

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                September 29, 2014 9:05 AM

                I have the DLC bought I got it free! No way was I going to miss out on Javik

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                September 29, 2014 9:40 AM

                Yeah I got him for free. I would have been pissed if I had missed out on all that. It was a really bad decision to make something that big be a separate purchase.

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                  September 29, 2014 9:08 PM

                  There was a big stink over him being DLC and Day One DLC that was on the disc already!! And that was before the ending debacle......

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          September 29, 2014 8:54 AM

          Is EA even in the business of doing those GOTY editions?

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            September 29, 2014 9:24 AM

            I believe that was the joke. There's a ton of DLC, the game is years old, but you still have to pay full price for it to get the "whole story".

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        September 29, 2014 9:21 AM

        They were doing the same thing then, you just did not hear about it.

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        September 29, 2014 10:21 AM

        I understand your perception of what happens, but I want you to know: You're wrong. Kinda.

        The main game - the 'on the disc main game' - gets its own budget, with its own team working on it. 'DLC', in most cases, has its own team with its own budget. Team A = disc, Team B = DLC. It use to be that Team A would do the main content, take a breaker, then do Expansion Packs. That process is long gone.

        Team B is not doing content 'on the disk'. They're doing content to be released on or after the main games out. Some times some people from A will migrate over to B for A is finished. And since the DLC is planned while the game is being worked on, marketing/editorial can have fun with it and drum up anticipation.

        Eonix this is bullshit, you're bullshit, this whole thing is bullshit.

        I know.

        It's bullshit that companies do this.

        I partly agree because, as we've seen here, public perception is negative towards it and not positive. This is, though, the reality. Companies plan for DLC while the main game is being worked on to maximize time-to-market. Otherwise they simply will not make the $ back. This is why expansions have gone the way of the Dodo and been replaced by this process. The vast majority of games won't do well with DLC sales if their DLC comes out months after the game is released. It takes a huge game, like GTA, to do that.

        Now, of course the above process is different for every studio. For all I know Warner Brothers had a Team A for a portion of the development, then a few months in to the main game they started Team B, which was comprised of some members of Team A. Or Team B was there from the start.

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          September 29, 2014 3:45 PM

          INF. more people should read this. big deliverable in there:

          The vast majority of games won't do well with DLC sales if their DLC comes out months after the game is released.

          Bingo. they know the audience has moved on, and offering DLC on a "stale title" isn't feasible... they have to front load as much as possible, and issue a seasons pass. Borderlands 2 executed this well, I thought, and kept up their end of the bargain while announcing DLC along with the game launch.

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            September 29, 2014 4:06 PM

            BL2 Is the one season pass I bought, and I don't regret it at all.

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          September 29, 2014 5:55 PM

          Shitty games should not have Expansion Packs DLC. They are shitty games. We no longer have the opportunity to verify the DLC-Worthiness of games, because a year's worth of community fracturing* DLC is for sale before the game comes out.

          (Mostly applies to MP Shooters, but also Co-Op PvE (Dark Souls 2 has figured out a non-fracturing method, as has Far Cry 4))

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            September 29, 2014 5:57 PM

            I think I know what you're saying, at least the objective parts.

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        September 29, 2014 10:36 AM

        Games are more expensive to make now more than ever. If this is what they need to do to keep costs reasonable (despite going up 10 bucks on average for this generation of consoles) then so be it.

        I can't see a $60 AAA game developed by a team of 300+ people breaking even, let alone being profitable, without planned DLC and season passes. Watch the credits roll by on a modern triple A game, and you will be there for an hour.

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          September 29, 2014 10:38 AM

          (With the exception of the goliaths of your CoDs and GTAs, etc.) I mean to add that after 'profitable'.

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        September 29, 2014 9:34 PM

        Is it actually on the disc? I didn't read the article but are they saying the DLC is done and on the disc.

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      September 29, 2014 9:23 AM

      Just went from must buy to wont buy. so sick of this bullshit.

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        September 29, 2014 9:37 AM

        I mean, you could just buy the game and enjoy it and not buy the DLC. That's what I normally do.

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          September 29, 2014 9:51 AM

          Seriously. It's not like you're going to get to the middle of the game and a giant "Please pay an additional $60 to unlock the rest of the game".
          If a game is awesome, why wouldn't you want more of it? What's wrong with hearing "hey guys, we're glad you're excited about our game. We plan on making more of it down the road so you can keep being excited about it all year long."

          Sorry, I'll take my optimism elsewhere!

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            September 29, 2014 10:10 AM

            It's only a matter of time before EA tries that. Which is basically the episode model. That or EA will try the pay per amount of time played, not unlike renting a video digitally. I just know some kind of bone-headed method is lurking around the corner.

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            September 29, 2014 10:10 AM

            If it is indeed extra DLC its fine.. but when its shit like Destiny where its a major part of the plot.. thats where the line of FU begins.

            I only have bought DLC once and it was due to my zombie addiction and had to get the new map for zombie slaying night with some mates in CoD. If it adds to the experience of something I enjoy, sure I'll buy it.. but if you are forcing me to buy it to complete the unfinished story/product.. t(;.;t)

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              September 29, 2014 10:15 AM

              I agree with that. I've yet to experience it in a game (I don't have Destiny) so I guess I can understand the frustration. The last game I bought DLC for was Arkham Origins "Cold, Cold Heart" expansion. That was a great bonus and not at all integral to the main campaign.

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              September 29, 2014 10:22 AM

              Agree 100% content like this sucks shit and it should go away. 'Pay-to-finish', if you will. Blech.

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            September 29, 2014 10:24 AM

            Actually, DA1 did exactly that. It wasn't a required area, but they bugged you to buy the DLC on day 1 after 2-3 hours of playing.


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            September 29, 2014 1:16 PM

            You haven't played Destiny yet have you?

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              September 29, 2014 1:23 PM

              Lol nope! Guess I'd be mad too if I was freshly burnt like that, but it has yet to happen to me. Sorry, dudes!

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          September 29, 2014 10:05 AM

          Yup, this. It's a rare game that I'm even still in possession of when the season pass DLC starts coming out anyway.

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          September 29, 2014 3:17 PM

          Reduced sales are the only thing publishers understand. Reward behavior you want to encourage and punish what you want to get rid of. If enough people get tired of Season Pass DLC and stop buying it, publishers will stop making it and find something that they want. Having said that, Season Pass DLC probably isn't something that's going away "soon". If this is how he wants to fight the man, then I say rock on.

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          September 29, 2014 3:21 PM

          Then feel like you missed out? Nope.

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            September 29, 2014 3:29 PM

            Here's a secret: we all miss out.

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              September 29, 2014 3:34 PM

              It's a lame way of expanding the content of a game, the trend has only got worse too

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        September 29, 2014 10:11 AM

        One doesn't simply walk into Mordor without paying a toll

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        September 29, 2014 1:09 PM

        The content teams - designers, character artists, animators, etc - are typically 'done' with their contributions to the game about 3 months before games hit the shelves. Thats about a month to for the team to finish dealing with engineering bugs, a month to go through certification and a month to manufacture.

        Ideally they'd roll on to the next project but typically new projects take a lot of time to spin up as the core of the game is evolved by a small number of people. DLC like this generally requires less project management than a full title (enabling the core leads to focus on shipping the original game and then start up the next project).

        Without content focused work like this, full content teams would have to be laid off between projects as there wouldn't be any work for them for the last 3 months of the project and then perhaps the first 3-6 months after. DLC today took the place of expansion packs of the past.

        Publishers generally like to talk about this stuff early to let the community know that support for a title is planned. It isn't just going to ship the game and walk away from it. The intent is to let people know that support is planned.

        TL;DR - DLC like this keeps content teams employed between as a project ramps down, before the next project starts up.

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        September 29, 2014 2:03 PM

        waaaah waaaah I'm being forced to buy DLC

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      September 29, 2014 10:00 AM

      Trying to figure out if I should buy the PC edition, or swap out my preorder for PS4

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        September 29, 2014 10:01 AM

        PC version doesn't unlock until 1PM EDT. So keep that in mind if you MUST PLAY IT THE MOMENT OF LAUNCH.

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      September 29, 2014 11:43 AM

      Wow, Day 0 release DLC / season passes.. something Im going to need to do a personal boycott on after the stinker Destiny.

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      September 29, 2014 1:13 PM

      Will the PC version run reasonably on a i3-3220 w/ 7850, 8GB ram?

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        September 29, 2014 1:13 PM

        It's either that or I pay $20 more for PS4.

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        September 29, 2014 1:15 PM

        Probably, but expect to scale back from max settings.

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      September 29, 2014 1:53 PM

      I'm with the "wow this is annoying" crowd.

      Pre-purchasing extra content at a discount over what it will cost later is absolutely annoying as hell.

      I won't be buying a "season pass" for this at all. I'll play the initial game, and then probably sell it like I usually do.

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        September 29, 2014 2:02 PM

        i usually regret it because i'm typically done with the game well before all the content comes out. and if the content costs more to buy it individually, it's a real turn off to buy them at all in case i do want them all in the end and spent too much money!

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        September 29, 2014 2:50 PM

        what a surprise

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          September 29, 2014 3:38 PM

          What is that supposed to mean?

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            September 29, 2014 4:17 PM

            You're annoyed about something. :)

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              September 29, 2014 4:22 PM

              Cmon man it's a very reasonable complaint. The nickel and diming of gamers sucks, even more so is that when they pull this shit, you feel like you bought an inferior product no matter what you do.

              Even worse than all this, 5 years ago and earlier, games at least felt like a world / universe or something of interest to investigate. There was this mystery, a lore, a tale to be told - despite being a product they shielded us from it. Now they just don't care "buy THIS edition at THIS store to get a bonus electric sword that ties in with our other franchises!" when they pull this shit, it feels like a product, not a game and that's the worst, most shattering part of all.

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                September 29, 2014 5:59 PM

                game = product. It's always been this way. Earlier the industry was in its infancy so we didn't have "suits" to show, ugh, us, how to make more money from it all.

                I mean, I know you know that, but there it is.

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                  September 29, 2014 10:08 PM

                  Sure, but there was at least an illusion before, not so now.

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                September 29, 2014 9:49 PM

                To be fair, games have been the same price for how long now? It's been shown that pushing past a $60 price point isn't something that really works and it's been at that price point for a LONG time. I'm not trying to imply I want to pay more, but you can't exactly blame a business for trying to figure out ways to make more money on a price point that hasn't budged for multiple console generations now. DLC and all this nickel and diming shit is how they're doing it.

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                  September 29, 2014 9:50 PM

                  I just realized I was replying to an Australian so replace "$60 price point" with "$750 price point" or whatever they charge you poor suckers for games these days.

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                  September 29, 2014 10:09 PM

                  15 years ago, a game selling a lot of copies was 500,000. Now there's what? 200 million gamers world wide? ......... I don't think that argument sticks :/

                  Either way, this DLC bullshit, they they handle it? Nah not gonna see a sale from me and presumably virus too. I suspect we'ren ot the only ones who get turned off at this shit.

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                    September 29, 2014 10:35 PM

                    yeah, budgets skyrocketed for AAA games, and the price stayed the same despite inflation, so the pressure seemed to fall on bigger sales to make up the difference :\

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                September 30, 2014 4:34 AM

                You'd rather they fired the content team after every game?

                The main game works fine without DLC. It's only you OCD / compulsive collectors types that actually STILL get mad about DLC in some way. Not that you are ever getting around to finishing all the DLC anyway looking at your backlog.

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                  September 30, 2014 7:16 AM

                  I don't give a fuck about the content team, that's not my problem. I care about wanting to enjoy the universe to a game and some dipshits nickel and dime it.

                  Nope, definitive / GOTY editions is the smart way to handle gaming nowadays.

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                    September 30, 2014 7:26 AM

                    They don't give a fuck whether you want to wait and buy the GOTY or not, that's your problem. They are getting your money either way.

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                September 30, 2014 4:36 AM

                Also you should see buying DLC as a way to reward the teams that did a good job on their game. I only buy DLC for games I actually enjoy. To get mad about it out of principle is retarded.

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                  September 30, 2014 4:07 PM

                  Example: Aliens: Colonial Marines. Pre-order Season Passes remove that "verifying that game is worthy of DLC" part of the equation. No one knows whether the game is any good yet, but there's 4 DLC gonna come out, regardless. BUY IT NOW BEFORE THE GAME COMES OUT, PLEASE, OR YOU NEVER WILL BUY IT, BECAUSE OUR GAME IS ASSSSSSSSSSSSS.

                  Seasons Passes for DLC are anti-consumer.

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            September 29, 2014 4:24 PM

            you suck eggs.


            like ostrich size ones! big fuckers! ALL THE EGGS

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      September 29, 2014 3:55 PM

      At the end of the day you are either happy with what $60 gets you or you're not. The fact that there was content they did not include but maybe could have is sort of a red herring.

      Plus, games these days don't have the player base lifespan. We gamers are fickle and jump from newest thing to newest thing. You take your time on new content for release in an expansion a year out and there's a good chance no one will give a fuck.

      Unless you're Blizzard, who specializes in carefully tended long term gaming ecosystems with deep roots. The changes they keep making to Diablo 3 for free makes people feel compelled buy the super high quality expansions they took a lot of time on because things are always improving. But not everyone is Blizzard, or more accurately, has the budget and staff to garden their game post release like Blizzard.

      That said, they could market this in a way that makes the player feel a bit more respected. The "who knows what the hell is gonna be in this or if it's good but it's on sale!" is pretty lame.

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        September 29, 2014 4:50 PM

        Paradox Interactive games.

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      September 29, 2014 5:49 PM

      And...I'm out. Too bad; I was kinda looking forward to this one.

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        September 29, 2014 11:06 PM

        What is with all this shit. Have you guys been living in cave for the last 5 years. Games have dlc now. Deal with it.

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          September 29, 2014 11:08 PM

          and we haven't been buying these kinds of games for 5 years, we wait for GOTY editions because fuck this shit.
          Also this one ISN'T EVEN OUT YET and DLC? ugh

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            September 30, 2014 4:50 AM

            Because they start working on DLC once the game goes into certification? But abrage on.

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          September 30, 2014 12:22 AM

          I've been posting about this since Horse Armor. Maybe YOU'RE the one who has been in a cave. There's this new thing where people can vote with their wallets.

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            September 30, 2014 1:18 AM

            Yep horse armor was the beginning, what a shambles.

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          September 30, 2014 1:47 AM


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            September 30, 2014 1:51 AM

            Yep, I still regret buying LA Noire at launch, adding it to my pile of "I'll play this one day" and by the time I pulled it out to play it, not only was DLC out but a discounted GOTY to boot.

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              September 30, 2014 4:53 AM

              So if it didn't have DLC announced you would have had happily bought it at launch? And had they announced the DLC AFTER you bought the game you would not have been mad? Because there is no logic in it whatsoever. You are mad at having missed out on something you don't even have the time to play.

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