Oculus VR's Nate Mitchell discusses building games for VR

Shacknews caught up with Oculus VR VP of Product Nate Mitchell at this year's Oculus Connect to discuss the future of VR.

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Oculus Connect was home to a lot of exciting virtual reality-based announcements. The biggest one was the new Crescent Bay prototype for Oculus Rift, further showing how much progress Oculus VR has made with their line of headsets.

Over the weekend, Shacknews had the opportunity to speak to Oculus VR's Vice President of Product, Nate Michell, about the future of virtual reality. Among the discussion points include the Alien Isolation port and the challenge of porting games to VR, as opposed to building for VR from the ground-up. Mitchell also discusses Unreal Engine 4 and the upcoming consumer version of Oculus Rift.

For the full interview, be sure to watch the video below.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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