D4: Dark Dreams Don't Die begins its investigation this Friday

The Xbox One Kinect-centric mystery from Deadly Premonition creator Swery65 has a release date. It's this Friday!


Microsoft has announced a release date for the latest from Hidetaka 'Swery65' Suehiro at this year's Tokyo Game Show and it's far sooner than anyone expected. D4: Dark Dreams Don't Die is not only ready to release, but it's set to come out in just a few days. It'll hit this Friday, to be exact.

For those unfamiliar with the upcoming game from the maker of Deadly Premonition, D4 puts players in the role of detective David Young, granted with a 'Memento' abilility that allows him to travel back in time, following his wife's murder. Young must use his powers to piece together the mystery of his wife's murder and bring down the drug lord known only as "D."

D4 is one of the few Xbox One exclusives that centered around Kinect controls, though controller usage is optional. Of course, Suehiro is encouraging all of the game's players to try out the Kinect controls, noting how vital they are to the overall experience.

"'Replicating senses' and 'Empathy' have been key themes to the project since its beginning, and the Kinect has been very useful in realizing those," Suehiro said in an interview with Xbox Wire. "The player is able to move his or her hands around as if they are actually touching the in-game world, and can effortlessly get immersed in the world. Of course, the game can be played from beginning to end with the standard controller – but if you own an Xbox One, I implore you to give the Kinect experience a shot."

D4 will be episodic in nature, though Suehiro doesn't detail how the episodes will be distributed. D4 will release this Friday on Xbox One for $14.99.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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