Elder Scrolls Online developer Zenimax Online Studios hit with layoffs

The developers behind The Elder Scrolls Online are going through a bit of downsizing, but will continue to "invest heavily" in the online MMO.

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The Elder Scrolls Online may be somewhat of a hit on the PC front, and is still getting attention when it comes to the PS4 and Xbox One ports, but that isn't enough to keep Zenimax from laying off a small portion of its workforce.

The publisher announced a round of layoffs this morning. "As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch," said Bethesda VP of PR and Marketing, Pete Hines, speaking with Joystiq. "Now that we are nearly 6 months post launch, we have a thriving online community in a game that runs smoothly." No specific numbers were given as to how many employees were affected.

With the adjustment in staff, the team will continue to operate with a large work force, and invest in new Elder Scrolls developments. "We remain strongly committed to The Elder Scrolls Online, and continue to invest heavily to develop new content for PC players, prep the game for its console launch, and handle our planned expansion into important international territories. As for customer service, we continue to operate large support centers in Hunt Valley, MD and Galway, Ireland."

We certainly wish those affected by the layoffs the best of luck in landing on their feet.

From The Chatty
  • reply
    September 3, 2014 4:40 PM

    Robert Workman posted a new article, Elder Scrolls Online developer Zenimax Online Studios hit with layoffs.

    The developers behind The Elder Scrolls Online are going through a bit of downsizing, but will continue to "invest heavily" in the online MMO.

    • reply
      September 3, 2014 5:25 PM

      Invest by not having devs to make any new content?

    • reply
      September 4, 2014 9:03 AM

      F2P in 5...4...3...

      • reply
        September 4, 2014 10:05 AM

        I'm convinced that most developers/publishers of MMOs have F2P as a goal but charge the full price and monthly fees for all the suckers who still buy and subscribe to MMOs and when that revenue dries up they go to the F2P model.

        If that's the case, I wonder what the long-term effects it'd have on the genre.

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