Bungie is ready to flush away the summer doldrums, once and for all, when Destiny releases in less than two weeks. The studio recently traveled to Gamescom to show off some more of the game's competitive multiplayer, which gave Shacknews a chance to catch up with community manager Eric Osborne for a chat.
Osborne detailed some of Destiny's multiplayer design, even noting that some Major League Gaming players have been brought in to help ensure that it's a fun and balanced experience. Of course, don't necessarily read into this as a venture into eSports.
"Whether or not eSports players take it up is really up to them," Osborne told Shacknews. "Like any other community endeavor, we look for them to latch on and look for some ownership and so if they do that, we'll support them."
For more on Destiny's competitive multiplayer and the eSports front, check out the video below.
Ozzie Mejia posted a new article, Destiny community manager discusses competitive multiplayer and eSports.
Bungie community manager Eric Osborne took some time away from Gamescom to talk to Shacknews about Destiny's competitive multiplayer and whether it'll have any focus on the eSports front.
Can anyone give me a quick run down on Destiny? I've watched videos but feel like I'm missing something.
First, a few things:
I generally dislike FPS games on consoles. Battlefield 4 on the ps4 was beyond horrible to me (controls).
I found Killzone on the ps4 fun.
The halo games, on the other hand, I didn't have a problem with either.
I hated Titanfall, it felt like after not playing for a day would put you way behind the pack in weapons, etc. I didn't feel like it was a skill games as much as it was a earning rank and better weapons game. Is Destiny like this? Is there any skill required?
I heard "Like no game before it" a lot when Destiny is mentioned. Does this mean, "Like no game before it..on a console." or is it really that unique even among PC games?
It's Halo the MMO with a mild infection of Borderland-gunitis.