Life Is Strange announced from Remember Me dev

Episodic, narrative-driven adventure game from Dontnod coming to PC and consoles from Dontnod.


Square Enix has fired the first shot with new GamesCom projects this week, with the debut of a new game from Remember Me developer Dontnod titled Life Is Strange.

Due for release on Xbox One, Xbox 360, PlayStation 3, PlayStation 4 and PC, the game is an "episodic, digitally delivered, narrative driven adventure game" surrounding some rather interesting characters.

Taking place in Arcadia Bay, Oregon, the game focuses on senior student Max Caufield, who makes his return after a five-year absence. He meets up with his former friend Chloe and launches an investigation into the disappearance of a fellow student, Rachel Amber.

The gameplay will feature a rewind technique, which will help Max erase any possible mistakes he makes along the way, though he'll still need to deal with consequences through the player's actions.

More details on Life Is Strange are expected later in the week, but the first screenshots indicate that there's an interesting, distinctive look to the game's design. 

From The Chatty
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    August 11, 2014 8:30 AM

    Robert Workman posted a new article, Life Is Strange announced from Remember Me dev.

    Episodic, narrative-driven adventure game from Dontnod coming to PC and consoles from Dontnod.

    • reply
      August 11, 2014 10:30 AM

      Oh, hey! I forgot all about them!

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      August 11, 2014 10:33 AM


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      August 11, 2014 10:44 AM

      Unf. Also repeating yourself

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      August 11, 2014 11:00 AM

      Funny, I just played through Remember Me this past weekend (thanks PS+)

      Totally dug it, hope they have an improved sophomore outing while keeping the ambition of Remember Me

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      August 11, 2014 11:13 AM

      Nice! Sounds like they've got an interesting gameplay mechanic they're going to go all out on this time. (the memory rewind in Remember Me could have been incorporated a little more deeply, since it was so entertaining)

      Sort of sad to see that it's episodic and the visuals budget appears to be pretty reduced, but if it can help them secure their status for more funding the next time out, it's all good. I'll be supporting this game right out of the starting gate.

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      August 11, 2014 11:14 AM

      This blurb brought to you by the Department of Redundancy Department

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      August 11, 2014 6:39 PM

      Sounds promising.

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