BioWare creative director discusses Dragon Age: Inquisition gameplay

Shacknews speaks to creative director Mike Laidlaw at the recent EA Showcase.

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Dragon Age: Inquisition will feature a vast playground and EA recently offered a glimpse at it during the recent EA Showcase in New York. Shacknews was among the outlets at the event, which presented an opportunity for our own Andrew Zucosky to speak to BioWare Creative Director Mike Laidlaw about what to expect for the series' latest installment.

Laidlaw discusses BioWare's approach to development, changes from the last couple of Dragon Age games, working with next-gen consoles, and how the team went about making the definitive Dragon Age experience.

You can check out the full interview below.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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