Fez creator helping other indies with 'Polytron Partners'

Fez creator Phil Fish has announced a new aspect to his company, calling it Polytron Partners. It aims to offer support to promising indie devs with details like promotion and production.

5

Polytron, the company behind Phil Fish's game Fez, is moving into a new partnership initiative. Fish announced "Polytron Partners," an arm of the company that will help promising indie games with details like promotion and production.

Its debut partner is Paranormical, from Fernando Ramallo and David Kanaga. The announcement describes it as "an anthology of interactive musical landscapes." Fish said in the announcement that he's hesitant to use the word "publishing," and prefers to call it a partnership. But, he says, this is a way to do for other small games what the community did for his own.

"We only got to make fez in the first place because of the help and support of a LOT of cool people," he said. "Time to give back a little, you know?"

Fish canceled his own follow-up to Fez, and had some harsh words for the industry at the time. More recently he said he was back to making it, but then again, that was on April Fool's Day.

Editor-In-Chief
Filed Under
From The Chatty
  • reply
    June 17, 2014 7:14 AM

    Steve Watts posted a new article, Fez creator helping other indies with 'Polytron Partners'.

    Fez creator Phil Fish has announced a new aspect to his company, calling it Polytron Partners. It aims to offer support to promising indie devs with details like promotion and production.

    • reply
      June 17, 2014 7:37 AM

      Fez is a great game, no hate there. But if I were an indie dev, I would be leery of working with someone with as volatile as Phil Fish.

      • reply
        June 17, 2014 7:38 AM

        Yea, who exactly has signed up for this?

        • reply
          June 17, 2014 10:58 AM

          I imagine any indie team headed by someone equally as volatile and headstrong as Fish. These people don't see themselves the way we do. To them, we're the assholes.

      • reply
        June 17, 2014 10:03 AM

        Exactly this... I would probably avoid this specifically because of his publicly displayed demeanor.

      • reply
        June 17, 2014 10:08 AM

        On the other hand it most definitely guarantees you some visibility.

      • reply
        June 17, 2014 11:10 AM

        the dude has connections and he can promote stuff. he may not be a favorite among people that play video games but a lot of people in the industry sure seem to like him, and seem to be willing to go to bat for him.

        as long as he's kept from talking to a general audience i imagine he's a great person to have on your side.

        • reply
          June 17, 2014 12:02 PM

          you'd be a shoe to win several awards at the IGF at the very least.

    • reply
      June 17, 2014 11:25 AM

      he's really good at marketing and social media and being in the press. One time he made a game that's decent, which is really unusual for someone who is otherwise full time marketing.

    • reply
      June 17, 2014 11:26 AM

      Shame, now I have a reason not to buy this new published game.

    • reply
      June 17, 2014 11:55 AM

      not to beat a dead horse, but getting this guy to do 'promotion' work sounds like a bad idea. production yes, but promotion noooooo.

    • reply
      June 17, 2014 1:40 PM

      I think the phil fish hate needs to die off. Guy is no more of a dick than any of us, he just did it in a public setting. And he made a hell of a game.