Project Zomboid update adds trapping

The world of Project Zomboid is getting a little bigger with today's new update. The Indie Stone has expanded the game's world with its 27th build. With more to explore, travelers are bound to get hungry, so the new update will also introduce trapping.

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The world of Project Zomboid is getting a little bigger with today's new update. The Indie Stone has expanded the game's world with its 27th build. With more to explore, travelers are bound to get hungry, so the new update will also introduce trapping.

The Steam announcement explains that Project Zomboid will now feature traps of varying sizes. Players can set them down and use bait to lure in small animals, like rabbits, rats, and birds. What you do with them from there is up to you, whether you decide to eat them or use them in different recipes.

A new map area is also being introduced along the northeastern part of the West Point area. Among the new locales is a shopping mall, because no zombie survival experience is complete without a shopping mall. Unfortunately, those with a game in progress will only be able to find the new area by starting a new game from scratch.

The full change list for the new update can be found here. Chatty's Sapiens is the resident Project Zomboid player around these parts, so you can watch him try out some of the game's changes on his Twitch channel.

Project Zomboid is currently on Steam Early Access.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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  • reply
    June 7, 2014 2:00 PM

    Ozzie Mejia posted a new article, Project Zomboid update adds trapping.

    The world of Project Zomboid is getting a little bigger with today's new update. The Indie Stone has expanded the game's world with its 27th build. With more to explore, travelers are bound to get hungry, so the new update will also introduce trapping.

    • reply
      June 7, 2014 2:08 PM

      I need to get back to this game. Played around with it when the launched MP a couple months back. It has some real potental for a fun shack server some day.

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      June 7, 2014 7:18 PM

      Chatty user highlights in the main story is awesome. I love the state of symbiosis the new management is garnering.

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        June 7, 2014 8:27 PM

        Since I saw his thread from earlier, talking about the finer points of the PZ update, I felt like it made sense to link to his work.

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          June 7, 2014 8:32 PM

          You're alright in my book. I don't care what man with the briefcase says about you.

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      June 7, 2014 9:40 PM

      What is the deal with this game? I backed it like 5 years ago. Is it out of alpha? is it a game now?

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        June 7, 2014 9:45 PM

        Ok apparently I backed it just over 3 years ago. Still...

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        June 7, 2014 10:17 PM

        Yeah, it's definitely a game and they've added quite a bit over the last couple years. It's on Steam Early Access now and you can get a Steam key by logging into your Desura account (assuming you got it through that service back then).

    • reply
      June 8, 2014 1:05 AM

      Glad they recovered after losing so much of their source code.

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