The new dual-swing system allows Spidey to use both hands to thwip webs and get around, and for the most part, it's smooth. That is, until the game's glitches come into play, resulting in odd drags across rooftops and colliding with buildings and losing perspective with your intended location altogether.
That also addresses a bigger problem with the game– glitches. Too often, I saw thugs disappearing into walls and swings go bad with Spidey, as a result of rushed programming so that the game would make it out on time. For good measure, the camera also seems to be Spidey's biggest enemy--yes, even more so than Kingpin. At some points, you're crawling along a wall and then, for some reason, it decides to warp behind you, making you lose perspective almost entirely.
If you can overcome these hitches, the other components continue to work well. While not as smooth as
Sneaking up on enemies isn't bad, but it's better to just plain fight