Xbox One March update detailed, focuses on improving Live

"The March update includes many more great features," Xbox's Marc Whitten explained.

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A system update for Xbox One this week will offer some subtle tweaks to the Dashboard, including a battery indicator for the controller and the ability to see how much space is left on the hard drive. However, next month's planned update promises to be far more exciting.

Central to the March update is enhancing the Xbox One experience, just in time for Titanfall's release. For example, getting to your friends list will be faster, with the list being centered on the homepage of the Friends app. You'll also be able to see "Recent Players," Live members you've encountered in recent matches.

More significantly, party chat will let you talk with friends playing different games. And finally, you'll be able to "Invite friends to game" from any multiplayer title. Similar to Xbox 360, this will appear inside a game's menu.

"The March update includes many more great features," Xbox's Marc Whitten explained. "The improvements to multiplayer and parties are just a few of the features that will be included, and we'll continue to share more details in the days and weeks ahead."

From The Chatty
  • reply
    February 11, 2014 6:00 AM

    Andrew Yoon posted a new article, Xbox One March update detailed, focuses on improving Live.

    "The March update includes many more great features," Xbox's Marc Whitten explained.

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      February 11, 2014 8:27 AM

      Will it actually tell me when friends sign on and what they start playing? I hate they don't even have an option for those notifications.

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        February 11, 2014 10:25 AM

        I think they were worried it might get a little crazy since the friend cap was raised to 1,000; though I think that already worked well in the 360 as you could choose to have it notify you. I think it can easily be done on the XB1, simply give us the choice to only be notified when our "favorite" friends come online.

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        February 11, 2014 10:42 AM

        Totally agree with you. This feature needs to be be added soon. It's funny how everything that made Xbox 360 great was left out of Xbox one.

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      February 11, 2014 10:26 AM

      "More significantly, party chat will let you talk with friends playing different games." This feature has been there since launch, I always talk to friends while we're playing different games.

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      February 11, 2014 1:35 PM

      whoa, all of these features are not yet available? this is stuff that's been standard on 360 for like 5 years.

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        February 11, 2014 1:41 PM

        Yea, they really screwed the pooch on redesigning what most people liked about the interface. I think a lot of this was due to the console coming in "so hot"... other things I think they just didn't think it would matter. I know I feel so disconnected on my Xbox One since I've only ever been in a party chat like twice since owning it. Something I did almost weekly on the 360.

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        February 11, 2014 2:08 PM

        problem with changing architectures and kernel is now you don't get all your old goodies "for free"

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          February 11, 2014 2:14 PM

          What does this even mean?

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            February 11, 2014 2:26 PM

            it means going from the 360's PPC architecture and kernel to x86 and a Win8 based kernel requires reimplementing a bunch of stuff rather than just getting to take all the old stuff that worked "for free" and building new stuff on top of it. Why do you think the party stuff regressed with the XB1? If they could easily just take the 360 implementation then it wouldn't have happened, instead a bunch of work has to happen to essentially port the old functionality to the new system. In an ideal world each new iteration is only building off the old and not requiring a bunch of work just to reach parity with what already exists.

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              February 11, 2014 6:26 PM

              I don't think any of that explains why party chat was off by default WHEN YOU CREATED A PARTY. I think this might explain some of the differences, others were just dumb design decisions.

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