Dustforce on PlayStation 3 and Vita today, Xbox 360 soon

Dustforce is starting to hit consoles today, as the PS3 and Vita versions should be available with the PlayStation Store update. An Xbox 360 version is set to follow soon.

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Like the fluffy balls of dirt that bear its namesake, the PC indie hit Dustforce is starting to gather on consoles today. It's barely missing its slated January date and instead will be available for PlayStation 3 and Vita when the PS Store updates. An Xbox 360 version is coming soon. It costs $9.99, and offers cross-play and save functionality--but keep in mind, no cross-buy.

The console versions of Dustforce feature and online multiplayer for up to four samurai janitors. The PS3 version also includes replay saving. It sports 56 single-player levels and 10 multiplayer levels at launch, but Capcom promises another 100 maps will be available to download sometime soon. Those will be composed of the best and brightest made by PC players in the level editor, which will itself remain exclusive to PC.

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    February 4, 2014 1:00 PM

    Steve Watts posted a new article, Dustforce on PlayStation 3 and Vita today, Xbox 360 soon.

    Dustforce is starting to hit consoles today, as the PS3 and Vita versions should be available with the PlayStation Store update. An Xbox 360 version is set to follow soon.

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      February 4, 2014 4:05 PM

      Dustforce is pretty cool. However, better than the game is the soundtrack.

      • reply
        February 4, 2014 4:53 PM

        I personally liked the breakfast cereal more than either of those two.

      • reply
        February 4, 2014 5:35 PM

        I'd say the soundtrack makes the game. It gets hard as balls but the synergy of those great tunes looping forever each level lets you work through the pain and try and retry until you perfect it. It wouldn't be the same without that amazing soundtrack to keep frustration down, but it's still a fine and challenging platformer in its own right. And does something different with the whole combo system and move set. Plus the soundtrack works better in game than outside of it because of the way it seamlessly loops each track for each stage during many many attempts.

        I'm not sure how well it will sell to the console crowd 2 years later and after many have moved on to the next gen. It's not like the PC version was demanding in the first place, but I hope the people who are couch and tv only and don't bother with hooking PCs up in their living rooms check it out. It feels like at this point having seen barely any discussion for it at all it's going to be forgotten even faster than the PC version was. If you have a nice sound system you should buy the shit out of it.

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