State of Decay MMO hinted as ArenaNet co-founder joins studio

Undead Labs had planned all along for State of Decay to be a stepping stone to a zombie apocalypse MMORPG, and it seems to be getting closer. The developer today announced it's hired Patrick Wyatt, a veteran of Blizzard, a co-founder of Guild Wars dev ArenaNet, and a founding member of Tera publisher En Masse. What he's working on, and what Undead Labs' recent multi-game deal with Microsoft means, is a secret, but, well, look, he's hinting pretty hard that it's an MMO.

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Undead Labs had planned all along for State of Decay to be a stepping stone to a zombie apocalypse MMORPG, and it seems to be getting closer. The developer today announced it's hired Patrick Wyatt, a veteran of Blizzard, a co-founder of Guild Wars dev ArenaNet, and a founding member of Tera publisher En Masse. What he's working on, and what Undead Labs' recent multi-game deal with Microsoft means, is a secret, but, well, look, he's hinting pretty hard that it's an MMO.

"The studio is contractually obligated not to talk about ... anything interesting right now. So you'll just have to read between the lines instead," Wyatt said in blog post. The big tease concluded his post saying, "I can't talk anything about what I'm working on here at Undead Labs ... yet. ... But ... I specialize in developing really big multiplayer games. So I guess maybe I'll be working on something like that, at least as soon as I get one of the cool lab coats everyone around here has."

Wyatt's lengthy career (oh, so old!) started at Blizzard back when it was Silicon & Synapse, working on The Lost Vikings and ultimately becoming vice president of research & development. As luck would have it, he met Undead Labs founder Jeff Strain there, and they co-founded ArenaNet together with Mike O'Brien. To cut a long resume short, he likes online games.

"Today, I'm very happy to announce that Patrick has joined Undead Labs, and will be working shoulder-to-shoulder with Team Zed as we dive into the development of... well, what's next, and beyond," Jeff Strain said in a post of his own.

Strain nad previously idly mused that a State of Decay sequel would be on Xbox One. The recent multi-year agreement with Microsoft Studios, signed after then, covers several titles, so only they know what hypothetical or teased game may be next.

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  • reply
    January 30, 2014 9:30 AM

    Alice O'Connor posted a new article, State of Decay MMO hinted as ArenaNet co-founder joins studio.

    Undead Labs had planned all along for State of Decay to be a stepping stone to a zombie apocalypse MMORPG, and it seems to be getting closer. The developer today announced it's hired Patrick Wyatt, a veteran of Blizzard, a co-founder of Guild Wars dev ArenaNet, and a founding member of Tera publisher En Masse. What he's working on, and what Undead Labs' recent multi-game deal with Microsoft means, is a secret, but, well, look, he's hinting pretty hard that it's an MMO.

    • reply
      January 30, 2014 9:36 AM

      Meh more MMOs. I wish someone from Guild Wars 1 would go back to doing instanced stuff because it's a totally neglected area with a lot more potential for better gameplay IMO.

    • reply
      January 30, 2014 10:14 AM

      Two of the ArenaNet founders gone. :(

      • reply
        January 30, 2014 5:57 PM

        They had been gone for a long time, shortly after GW2 development started, afaik.

        • reply
          January 31, 2014 3:39 AM

          Yeah, I know. Just sad to see them leave ANet. GW2 could have been even better.

    • reply
      January 30, 2014 1:02 PM

      Undead Labs is a Microsoft Studio studio is it not? We were told to read between the lines, so does that mean that this will be an Xbox One exclusive? I sure hope not seeing as that I'm a PC gamer and we all know Microsoft abandoned the PC as a gaming platform (although I'm willing to give them the benefit of the doubt since State of Decay did make a PC appearance)

      • reply
        January 31, 2014 5:50 AM

        Undead Labs is independent and its partnering with MS, that's what the multi-year, multi-title agreement is all about. I think you'll see their next project on both Xbox One and PC.

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