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Over 30 developers signed up to make indie games on Xbox One

Microsoft has been aggressively pursuing indie talent through its ID@Xbox program. Today, Microsoft revealed exactly who's on board. Unsurprisingly, there are some big names interested in self-publishing on Xbox One.

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Microsoft has been aggressively pursuing indie talent through its new ID@Xbox program, which offers eligible game-makers free dev kits. Today, Microsoft revealed exactly who's on board. Unsurprisingly, there are some big names interested in self-publishing on Xbox One.

  • Behaviour

  • Born Ready

  • Bongfish

  • Capy

  • Comcept

  • Crytek

  • Definition 6

  • Double Eleven

  • Double Fine

  • Drinkbox

  • Gaijin Games

  • Halfbrick

  • Happion Labs

  • Hidden Path

  • High Voltage Software

  • Inis

  • Iron Galaxy

  • Jackbox Games

  • Nicalis

  • Ninja Bee

  • Other Ocean

  • Panic Button

  • Signal Studios

  • Slightly Mad Studios

  • Team 17

  • Team Colorblind

  • The Men Who Wear Many Hats

  • The Odd Gentleman

  • Vlambeer

  • Way Forward

  • Zeboyd Games

  • Zen Studios

Microsoft tells us that "the list above is far from comprehensive," and that this is but the "first selection" of devs who will be bringing games to Xbox One via ID@Xbox. Some of these developers are Xbox vets, with some having worked with Microsoft or having released games via Xbox Live Indie Games during the 360 generation. However, many of these developers are also new to the Xbox ecosystem--suggesting Microsoft will manage a bit more indie support this time around than last generation.

"Thanks to ID@Xbox, Iron Galaxy can bring Divekick to a Microsoft platform for the first time," Iron Galaxy's Dave Lang said in the announcement. "We've been working on Xbox One games for a while now, and because of that you can bet Divekick will take advantage of all the platform's unique capabilities."

From The Chatty

  • reply
    December 4, 2013 10:00 AM

    Andrew Yoon posted a new article, Over 30 developers signed up to make indie games on Xbox One.

    Microsoft has been aggressively pursuing indie talent through its ID@Xbox program. Today, Microsoft revealed exactly who's on board. Unsurprisingly, there are some big names interested in self-publishing on Xbox One.

    • reply
      December 4, 2013 10:06 AM

      HOLY SHIT, IS DAVE LANG SAYING I CAN KINECT KICK MY BUDDY IN DIVEKICK?!?!?! YEAAAAAAAAAHHHHHHHHHHHHHH!

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      December 4, 2013 10:46 AM

      The definition of 'indie' developer is being really stretched here... I mean Crytek? Really?! Being published by EA and MS and still called an indie dev?

      Even Double Fine hardly qualifies as an 'indie' dev any more...

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        December 4, 2013 11:13 AM

        If you cut out the middle man you are indy pure and simple.

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          December 4, 2013 12:45 PM

          Not really. Indie has other connotations these days. They're independent, not indie. Same with Valve.

          • reply
            December 4, 2013 10:10 PM

            Semantics: The Game That's Fun for the Whole Family!

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        December 4, 2013 12:10 PM

        I get your Crytek argument, but, how does Double Fine not qualify as indie?

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            December 4, 2013 12:39 PM

            Maybe the mistake is applying "indie" to the developer and not the product.

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              December 4, 2013 1:17 PM

              I... guess... still doesn't make sense to me. Indie to me implies a tiny (10 or less) team with very limited resources building a game out of passion/love. Not a multi-million dollar corporation that has been previously backed by multi-billion dollar corporations. You can't become mainstream and then make indie products, IMO. But w/e... I guess if they fool some gamers with this kind of crap, then good for them. Go MS, the best indie company of all.

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                December 4, 2013 1:33 PM

                By the way, have you used Microsoft's indie search engine, Bing? Or their indie console, Xbox One? I'm pretty sure MS didn't get any external funding to make those products, so they're indie!

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                  December 4, 2013 2:46 PM

                  It's not my fault that it doesn't match up with your assumptions.

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                  December 4, 2013 9:34 PM

                  They're a public company who raised outside funding - a lot of funding - by the issuance of stock.

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                    December 8, 2013 9:45 AM

                    And Crytek and Double Fine have had no outside funding? You guys are delusional...

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        December 4, 2013 2:23 PM

        Zeboyd is about as indie as anything can possibly get so if you want to look at it from the other side of the spectrum, there are some good entries on here.

        I am surprised at the lack of Ska Studios though. They are basically the posterchild of made-it-big-via-the-360 indie.

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      December 4, 2013 11:12 AM

      But don't they know the Xbone isn't focused on games?

    • reply
      December 4, 2013 3:17 PM

      Cloning Clyde 2, here we come!