World of Warcraft: Warlords of Draenor announced, allows for instant level 90 upgrade

Yet another World of Warcraft expansion has been revealed. Warlords of Draenor "sends players to the savage world of Draenor, home of the mighty...

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Yet another World of Warcraft expansion has been revealed. Warlords of Draenor "sends players to the savage world of Draenor, home of the mighty orcs and haven of the mystic draenei, to fight against and alongside legends from Warcraft's brutal past."

Perhaps one of the most noteworthy features of the new expansion is the ability to instantly upgrade one character to level 90, making it so that anyone can join Draenor without feeling like a n00b. The expansion also lifts the level cap up to 100, giving players new reason to harvest XP.

As expected, the expansion will introduce new Zones, Dungeons, Raids, Scenarios, Battlegrounds, and more. Blizzard promises questing improvements, as well. Finally, Warlords of Draenor will also introduce "fully revamped player character models and animations," making the game look better than before. You can see the fruits of their effort in this new trailer:

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  • reply
    November 8, 2013 12:45 PM

    Andrew Yoon posted a new article, World of Warcraft: Warlords of Draenor announced, allows for instant level 90 upgrade.

    Yet another World of Warcraft expansion has been revealed. Warlords of Draenor "sends players to the savage world of Draenor, home of the mighty...

    • reply
      November 8, 2013 1:25 PM

      Did Blizzcon Start Today? If not they should have lets people see it first.

      • reply
        November 8, 2013 1:28 PM

        Blizzcon did indeed start today. Hence why all the blizzard related news today. :p

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      November 8, 2013 2:22 PM

      Aw only one character

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      November 8, 2013 5:43 PM

      DM7!!!! DM7!!!! read this!

      • DM7 legacy 10 years
        reply
        November 9, 2013 6:35 AM

        Rustblade is so tempted to come back! lollll :D

        • DM7 legacy 10 years
          reply
          November 9, 2013 6:38 AM

          Plus that new orc model looks good.. hmmmmmm my willpower is failing haha!

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      November 8, 2013 5:53 PM

      How about an update that brings back the 4-6 month grind to level up. Cut all XP by 90%. Make it so that when you actually EARN your levels. You actually ENJOY and LEARN the storyline. I was shocked when I started Cataclysm and was level 80 in 3 weeks. I recall spending 16 hours a day in vanilla and finally reaching 60 in 5 months.

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        November 8, 2013 6:44 PM

        Yeah, I wanna grind up till the next expansion comes out to play with my friends.

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        November 8, 2013 6:47 PM

        Congratulations, this is the dumbest thing I've seen on the internet today.

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        November 8, 2013 6:50 PM

        [deleted]

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          November 8, 2013 7:30 PM

          dude's named Griffonwing. He's serious.

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        November 8, 2013 7:02 PM

        You were fucking up if it took you 16 hours a day for 5 months to hit 60 in vanilla.

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        November 8, 2013 7:33 PM

        hahaha what

      • reply
        November 8, 2013 7:41 PM

        MY BOUNTY OF CHEAP FREE TIME

      • reply
        November 8, 2013 7:50 PM

        "...in TEN FEET of SNOW, BAREFOOT!"

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        November 8, 2013 8:03 PM

        Leveling isn't the goal, at least not for me. You are confusing challenge with annoyance.

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          November 8, 2013 9:00 PM

          It's not a better or worse goal than grinding raid gear forever. People just enjoy different parts of the game. I personally happen to think that the leveling/exploration aspects of WoW 1.0 were some of the best times I've ever had in video gaming, and that subsequent expansions have very much traded that sense of adventure for a very bland sort of "epic story arc" that has tended to fall very flat.

          WoW needs less story and more emphasis on an intriguing game world.

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            November 8, 2013 11:53 PM

            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

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            November 9, 2013 12:43 AM

            WoW 1.0 was one of my most memorable gaming times too. Mostly because my friends were new graduates and we had gotten new jobs and we had tons of free time every day after work.

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        November 8, 2013 9:08 PM

        Wait, how does hanging around one area killing the same enemies over and over for hours help you enjoy the story? Does a guy spawn and start reading you the history of the realms like a walking audiobook after you kill your 3000th giant spider?

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        November 8, 2013 9:29 PM

        You've got a memory issue. I played starting on day one and hit level 60 in 13 days.

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        November 8, 2013 11:45 PM

        16 hours a day huh? And who pays for your living?

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        November 8, 2013 11:53 PM

        No one earns their levels. You can't lose xp or go back in levels

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        November 9, 2013 12:27 AM

        Back when you had to level uphill both ways in the snow?

        I'm nostalgic for vanilla WoW, too, but let's be realistic. The game is 9 years old. A huge portion of the base has been around for a long time and is well familiar with what it was like to grind in the old days. You can't force people to enjoy the story if they're not already inclined to pay attention to stuff like that.

      • reply
        November 9, 2013 2:20 AM

        Maybe you should play EverQuest instead?

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      November 8, 2013 8:28 PM

      I always play as tanks. I wanna go back to tank and spank hero's that WotLK brought. TBC was outstanding, but tbh I don't feel like learning no0bs how/when/what to CC.

      Miss my DK...

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      November 8, 2013 8:53 PM

      for some reason... that quote at the start annoyed me... sounded like stupid pseudo-philosophy bullshit. To me, it feels like that's intended for a young audience, to impress them and draw them into the world and it's lore.

      I think that's the wrong way to go about it.

      Blizzard should instead write something a little more mature and believeable, something actually intriguing to adults. Youngsters will follow the adults. They might not understand at first, but eventually they will and it will make it even cooler for them later on. Meanwhile I don't get annoyed by stupid pseudo-philosohpy bullshit, allowing me to enjoy the game more.

      To look at a classic like Star Wars (original trilogy), i dont feel like any lore or philosophy is shoved down the viewers throat, or presented in a hammy way. And I think that helps the viewer appreciate it even more, because they may not understand it all if they first see it at a young age, but as they get older they can enjoy the experience even more as they notice and learn new things.

      How do you guys feel about it and/or WoW's style in general? maybe WoW has always been this way and i just didnt notice?

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      November 8, 2013 11:39 PM

      Is there no lore left they won't butcher for a dollar?

      I thought the old school Horde were supposed to be a "peaceful, shamanistic people" before the Burning Legion showed up and corrupted them?

      What the shizzle?

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        November 8, 2013 11:47 PM

        This isn't WarCraft, unfortunatly.

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          November 8, 2013 11:50 PM

          Also, do they use ingame cinematics to showcase the games now? Pre-rendered were too expensive, I guess.

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        November 9, 2013 5:46 AM

        The story is that Garosh has gone back to Draenor to stop them from being corrupted by the burning legion, but has then stirred them up himself to fight against Azeroth.

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