SimCity Mac launch hits its own technical jam

SimCity's Mac launch has gotten its own share of technical problems, with users complaining of troubles with installation, poor performance, and spontaneous switching from full-screen to windowed mode.

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SimCity's launch has been met with technical problems. Again. This time it's on the just-released Mac version, which has users complaining that they're having trouble with installation, poor performance in-game, and spontaneous switching from full-screen to windowed mode.

A thread on the EA forums complains that even brand-new Macs are having issues, so the problem isn't relegated to older hardware. One user even called it "totally unplayable." EA has issued an FAQ for some of the common problems, and an update to address one specific issue with the game not recognizing some Macs that meet the system requirements.

"There are a small number of players who have encountered issues with SimCity for Mac," a representative told TUAW (via The Escapist). "Our live team is working individually with our players to resolve their issues and get them into the game as quickly as possible."

It's worth noting that the Mac version was repeatedly delayed. It was first scheduled to come the same day as the PC version. It was pushed to June, then delayed again when Maxis said it wasn't "ready for primetime." It was finally released yesterday, though seemingly still not ready for primetime.

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From The Chatty
  • reply
    August 30, 2013 9:45 AM

    Steve Watts posted a new article, SimCity Mac launch hits its own technical jam.

    SimCity's Mac launch has gotten its own share of technical problems, with users complaining of troubles with installation, poor performance, and spontaneous switching from full-screen to windowed mode.

    • reply
      August 30, 2013 10:02 AM

      I want to laugh at this and weep for the death of Maxis at the same time. EA, please stop ruining the studios we used to love.

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        August 30, 2013 10:04 AM

        we haven't loved maxis for over a decade now,

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          August 30, 2013 10:06 AM

          But we did, long ago. SimCity on SNES. SimCity 2000.

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            August 30, 2013 10:50 AM

            Ah! so many love-filled hours of building just for the sake of building!!

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          August 30, 2013 3:16 PM

          SimCity 4 was amazing.

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        August 30, 2013 12:27 PM

        I wish will right would just start a new games company already

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          August 30, 2013 4:19 PM

          I thought I read that he did? Not making these kinds of games anyway.

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      August 30, 2013 10:04 AM

      Did everyone learn their lesson from the PC launch? No? LAUNCH IT ANYWAY!

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      August 30, 2013 10:12 AM

      so its a direct port

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        August 30, 2013 11:36 AM

        If the PC version used Direct3D, the Mac version can't be a direct port, since Mac games that use hardware-accelerated 3D graphics would need to use OpenGL. But in that respect, maybe it was a rushed "D3D to OpenGL" port that didn't have time for optimization.

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      August 30, 2013 10:51 AM

      When is this going to be under $10 on mac? I'd buy it then.