EVE: Valkyrie coming for Oculus Rift

EVE Online developer CCP showed off a prototype multiplayer space-dogfighting game for Oculus Rift in April, but at the time shrugged, "God knows what we'll do with this." Thankfully the answer is the one we'd all hoped for: it's becoming a full standalone game, as EVE: Valkyrie.

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EVE Online developer CCP showed off a prototype multiplayer space-dogfighting game for Oculus Rift in April, but at the time shrugged, "God knows what we'll do with this." Thankfully the answer is the one we'd all hoped for: it's becoming a full standalone game, as EVE: Valkyrie.

The folks who prototyped it as EVE-VR have moved over to CCP's Newcastle studio to finish the game, IGN reports.

"From the moment this year's Fanfest attendees first got their hands on EVE-VR, the question has been, 'When can I have this?' What started as a passion project by a small, incredibly talented group of CCP developers became one of the most highly anticipated games of the year - before we even announced it," CCP CEO Hilmar Petursson said.

"We have big plans for EVE: Valkyrie and I can't wait to share more details later this year," the big tease added. EVE: Valkyrie is due on Rift in 2014. Look, look at this video game:

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  • reply
    August 20, 2013 8:56 AM

    Alice O'Connor posted a new article, EVE: Valkyrie coming to Oculus Rift.

    EVE Online developer CCP showed off a prototype multiplayer space-dogfighting game for Oculus Rift in April, but at the time shrugged, "God knows what we'll do with this." Thankfully the answer is the one we'd all hoped for: it's becoming a full standalone game, under the name EVE: Valkyrie.

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      August 20, 2013 9:04 AM

      These guys know how to make good looking graphics hopefully the gameplay isn't shit.

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      August 20, 2013 9:09 AM

      Holy crap yes. Bit disappointed that its a standalone game, would have liked to have seen how it would have worked in Eve proper.

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        August 20, 2013 9:15 AM

        At the very least maybe they'll introduce the fighter-style ships this game will be sure to have into Eve Online.

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        August 20, 2013 9:18 AM

        Pilots actually able to pilot ships properly would ruin everything.

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          August 20, 2013 9:21 AM

          If you can't plot out the mathematically highest probability of maximum damage per second on a spreadsheet, determining velocity, optimal range, falloff, and carry 5 different types of ammo for each possible scenario, you just aren't playing the game right.

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        August 20, 2013 9:21 AM

        I don't see how they could add it in honestly.

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        August 20, 2013 9:24 AM

        I really don't like the UI principles in EVE, it feels more like using a software application than playing a game. They've been making baby steps in the right direction with things like the radial menu but I've wanted to be able to properly pilot ships in EVE since it launched 10 years ago but they've made it clear on many occasions that that will never happen. It goes against the basic design and goals of the game they've said.

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          August 20, 2013 9:34 AM

          People often complain about the UI and while it is offputting to be sure, the sheer amount of data that has to be surfaced or at least accessible means it will never be simple like most games. EvE is just too complex for that.

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          August 20, 2013 9:47 AM

          Hey dael, I have this offering for you if you're interested.
          -Opens his coat, holds out a Citizenship Card-

          Your first ship is free, man.

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          August 20, 2013 10:09 AM

          Eve has one of the best UIs out there, but like Beo said, there's a ton of information to consume so you end up with a ton of it on screen. Of course you can close all that shit if you want to. WoW raiders have crazy UI setups as well.

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            August 20, 2013 10:21 AM

            Not disputing that, it's not the game I always wanted it to be :) Star Citizen seems more like it though.

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          August 20, 2013 10:29 AM

          I agree, its a tactical game and not a pilot-the-ship kind of game. It would be more fun to really take skill to pilot, aim & shoot

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          August 20, 2013 11:19 AM

          fuck that radial menu in the ass. seriously...used to be one click...now i have to sit there and verify wtf i am doing when i click on that shit. CCP have some of the best and the absolute worst UI designers.

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      August 20, 2013 9:23 AM

      I played this twice at E3. It's pretty mind blowing. By FAR the best Rift experience I've ever had. VERY happy to hear this.

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      August 20, 2013 9:35 AM

      i like how EVE is going with the multiple-genre (main game, Dust 514, now this) approach to their universe

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        August 20, 2013 9:43 AM

        I don't think this will be connected to the EvE universe (servers) like Dust is but it is still neat that it likely takes place in that fiction.

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          August 20, 2013 10:03 AM

          it might not be directly connected a la DUST514 style....however....EVE could receive an expansion based on the outcome of the Valkyrie game lore/storyline. whatever that might be.

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      August 20, 2013 12:05 PM

      I really hope they will have planetary flight in here as well as in space combat. Urge to buy an Oculus rising

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