Gone Home puts out the welcome mat on August 15

Interaction enthusiasts: you have a fortnight to practice rummaging in drawers, reading other people's letters, and finding audiodiaries, as explore 'em up Gone Home has been dated for August 15. Fun facts: developer The Fullbright Company was founded by three of the folks behind BioShock 2's splendid Minerva's Den DLC; and, though I am clearly some manner of monster, I cried playing Gone Home.

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Interaction enthusiasts: you have a fortnight to practice rummaging in drawers, reading other people's letters, and finding audiodiaries, as explore 'em up Gone Home has been dated for August 15.

Fun facts: developer The Fullbright Company was founded by three of the folks behind BioShock 2's splendid Minerva's Den DLC; and, though I am clearly a monster, I cried playing Gone Home.

Gone Home builds on the environmental storytelling and poking-around of games like BioShock and Deus Ex, but strips out the man-murdering and sets it in an American family home in 1995. You poke around, uncovering secrets and figuring out exactly what happened. It beautifully tells a fascinating and intimate story, hence monster tears.

The announcement notes that it'll cost $19.99, DRM-free or on Steam, and won't have a demo.

Hit the official site for more, and check out this fine Interacting:

From The Chatty
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    August 2, 2013 1:30 PM

    Alice O'Connor posted a new article, Gone Home puts out the welcome mat on August 15.

    Interaction enthusiasts: you have a fortnight to practice rummaging in drawers, reading other people's letters, and finding audiodiaries, as explore 'em up Gone Home has been dated for August 15. Fun facts: developer The Fullbright Company was founded by three of the folks behind BioShock 2's splendid Minerva's Den DLC; and, though I am clearly some manner of monster, I cried playing Gone Home.

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      August 2, 2013 1:38 PM

      Awesome, this game sounds pretty neat. I like the idea of exploring the environment as a ghost.

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        August 2, 2013 2:05 PM

        Even though it'a probably the game I'm looking forward to the most this year, I've forgotten what the game is actually about because of Idle Thumbs. Last night I even had a dream I was playing the ghost hunter DLC for the game.

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        August 2, 2013 2:09 PM

        I totally expected a halloween release

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      August 2, 2013 2:10 PM

      I was wondering when this was going to hit.

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      August 2, 2013 2:18 PM

      Definitely getting this; I liked the narrative and layout from the preview videos.

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      August 2, 2013 2:25 PM

      Soon, I'm going to be bustin me some ghosts!

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      August 2, 2013 2:48 PM

      Alice I have been looking forward to this game since they previewed it and had their interview with the Idle Thumbs crew.

      My Question: How many people agree with their public shaming of PAX around that twitter incident with Krahulik?

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        August 2, 2013 4:16 PM

        I don't think that was intended to be a shaming necessarily, but simply making a decision they felt was correct and telling people about this so they understand their absence.

        Which happens to be pretty shaming, but isn't, ah, a "callout" as the kids say.

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      August 4, 2013 9:58 AM

      I'm excited for this! Didn't realize it was coming out so soon.

      I love that the mid 90's house has an SNES in it...as any proper home worth exploring in the mid 90's should!