Wolfenstein: The New Order delayed to 2014

Wolfenstein: The New Order has been delayed. Originally scheduled for this holiday, the upcoming shooter has been pushed to 2014.

13

Wolfenstein: The New Order has been delayed. Originally scheduled for this holiday, the upcoming shooter has been pushed to 2014.

Developing for both current and next-gen consoles is one reason for the delay, Bethesda's Pete Hines explained. "Working on next-gen and current gen definitely has an impact, you're developing for two different things. The fact that the next-gen stuff is still moving is also definitely a factor," he said.

Ultimately, Hines says that the game simply needed more "polish," telling Polygon that "because it's trying to be a shooter that also has driving elements, story elements, narrative, stealth sections--each one of those has to be excellent. It's not just like we're making a shooter, where if the shooting is good, then all 16 hours of the game will be good because it's all we're doing."

No word on when in 2014 it will hit.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    August 1, 2013 11:30 AM

    Andrew Yoon posted a new article, Wolfenstein: The New Order delayed to 2014.

    Wolfenstein: The New Order has been delayed. Originally scheduled for this holiday, the upcoming shooter has been pushed to 2014.

    • reply
      August 1, 2013 11:31 AM

      i hear the soundtrack is really depressing

    • reply
      August 1, 2013 12:09 PM

      So basically, Pet Hines is saying he doesn't want another Rage. Driving elements and narrative elements and stealth sections, oh my!

      ...wait, didn't stealth sections get played out after ganes like RTCW and Soldier of Fortune 2?

      • reply
        August 1, 2013 1:34 PM

        Stealth typically works best in games where they go all-out, like with Dishonored, Human Revolution or The Last of Us. Stealth "sections" not so much.

        • reply
          August 1, 2013 3:24 PM

          You are a bad ass Jedi with a light saber....now sneak past all these stormtroopers for this one level.

          Thanks Jedi Knight 2!

    • reply
      August 1, 2013 5:00 PM

      Lost a lot of respect for Bethesda after the whole Prey 2/Human Head debacle. They essentially tried to shut down the studio when they wouldn't sell. What a horrible company.

      • reply
        August 1, 2013 5:26 PM

        So wait... Bethesda wants to help a developer achieve a better game and give it more time. Back when Human Head was told they'd get more time Bethesda instead decided to not work with them again? This doesn't make sense.

        • reply
          August 1, 2013 5:43 PM

          Bethesda is probably fattening up MachineGames in order to acquire them. Carmack likes them, and the former Starbreeze veterans have a solid release in Riddick.

          Compare to Human Head, Splash Damage, Behaviour Interactive (then Artificial Mind and Movement), Zombie Studios, and Rebellion, who all wanted to stay independent, so they were either one-and-done'd, or had their project ripped away from them. Also compare the complaints from Arkane after the Dishonored release.

          • reply
            August 1, 2013 5:48 PM

            [deleted]

            • reply
              August 1, 2013 5:53 PM

              Oh yeah. Well, that's why Wolfenstein: The New Order was allowed to have an extension, instead of getting ripped away a la Prey 2. That and Carmack likes them.

        • reply
          August 1, 2013 6:52 PM

          They own the Wolfenstein brand and the developer MachineGames.

          They didn't help Human Head, they tried to acquire them as they had tried with Splash Damage as they're one of the few independent studios with id-tech experience. They modified id-Tech 4 into supporting open-world gameplay. When Bethesda started to reject milestones for a couple of months over "petty, political, and potentially litigable" reasons - see that nebulous term "quality" - Human Head downed tools hoping Bethesda would come to their senses. They didn't and refused to provide an update for Prey 2 until Human Head decided to pursue a Rune sequel. Zenimax broke months of silence and slammed them, lied to the media about the game being a tech-demo and generally played fast and loose with the truth. They're jerks.

    • reply
      August 1, 2013 6:58 PM

      Thanks Obama!

Hello, Meet Lola