Minecraft coming to Xbox One

Minecraft has been hugely popular for Microsoft, so it comes as no surprise that Mojang's popular blocky title is coming to Xbox One. Microsoft's Phil Harrison made the announcement, using the reveal as an example of how the company will continue to support indie development.

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Minecraft has been hugely popular for Microsoft, so it comes as no surprise that Mojang's popular blocky title is coming to Xbox One. Microsoft's Phil Harrison made the announcement, using the reveal as an example of how the company will continue to support indie development.

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From The Chatty
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    June 10, 2013 10:23 AM

    John Keefer posted a new article, Minecraft coming to Xbox One.

    Minecraft has been hugely popular for Microsoft, so it comes as no surprise that Mojang's popular blocky title is coming to Xbox One. Microsoft's Phil Harrison made the announcement, using the reveal as an example of how the company will continue to support indie development.

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      June 10, 2013 10:28 AM

      Well, to heck with all that invasive crap, i'm buyin' a x-bone now!

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      June 10, 2013 10:30 AM

      Mojang has never been a true 'indie' dev as far as Microsoft is concerned. They only released on Xbox after they became hugely successful on PC.

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      June 10, 2013 10:36 AM

      ...? Why not at least a sequel rather than a port to a game that's on every platform already?

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        June 10, 2013 10:39 AM

        Because people spend a crazy amount of time in that game.

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        June 10, 2013 12:18 PM

        Because a sequel would require a lot more work than porting an exsisting one, plus Notch and Mojang are already working on some other new games, like Scrolls and that space computer game thing that Notch has been working on but having a hard time to make "fun".

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          June 10, 2013 2:22 PM

          Those are compelling arguments? Here's mine: New platform=new game.

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            June 10, 2013 2:26 PM

            Like that's an even more compelling arguement...

            At least mine has logic and reasoning behind it, factoring in the manpower they have at the developer, what they are working on currently, as well as their own priorities and the immediacy and necessity required.

            Not to mention Minecraft does not need a sequel. It still is raking enough money and can still be improved and updated easily enough features wise to make a whole new game unnecessary.

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              June 10, 2013 2:48 PM

              Also, what sequel? Mojang is making two new games already. Scrolls and an unannounced one (the space game is on hold).

              If you want the sequel to Minecraft, install FeedTheBeast Minecraft.

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                June 10, 2013 3:11 PM

                Draingored is the one that said "Why not a sequel rather than a port to a game that's on every platform already" in the comment that started this whole back and forth. I am only responding in terms to that.

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        June 10, 2013 3:17 PM

        previously the PC version was far more advanced than others. Now the console versions will be more like the original game in terms of world size and such.

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          June 11, 2013 5:27 AM

          Yeah, this will probably just bring the full PC version to the Xbox. Besides a few minor tweaks, it's probably exactly the same. I wonder if it can even open worlds from the PC version (which would be awesome). And the update/patch cycle could probably be the same as well.

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      June 10, 2013 10:47 AM

      Kinect support?

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        June 10, 2013 10:48 AM

        Was that ever delivered after they promised it in the 360 version?

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          June 10, 2013 12:21 PM

          there are some voice commands I think. nothing motion based

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            June 10, 2013 12:29 PM

            So basically token support so that they fulfilled whatever contractual obligations they had in light of the E3 reveal of it?

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              June 10, 2013 1:07 PM

              TBH I don't play or follow the game. This is just what I witnessed my kids doing.

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      June 10, 2013 10:48 AM

      Supporting Minecraft != Supporting indie devs

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        June 10, 2013 10:56 AM

        This is starting to get into the what is craft beer and what is not type arguments now...

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          June 10, 2013 11:05 AM

          "It's not indie. If it was indie, you wouldn't have heard of it."

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          June 10, 2013 11:59 AM

          While I agree that Mojang is definitely an indie dev and Minecraft is definitely an indie game, I do agree with the statement that supporting Minecraft does not necessarily prove that Microsoft is all for "supporting indie devs."

          If they were as willing to support indie devs they would get rid of the publisher requirement. And maybe relax the patch fee somewhat for them. Until they do that, saying they support indie devs is like a 50 year old man dressing like a teenager and proclaims that he is definitely "With it, dawg!"

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        June 10, 2013 2:38 PM

        In this case: Mojang != Token indie dev

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      June 10, 2013 2:41 PM

      nice i bet it'll really take advantage of that advanced hardware too

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        June 10, 2013 3:18 PM

        this is the funny part about everyone asking for more indie games on these new consoles. Any reveal can likely be met with "and this isn't on 360/PS3 because..."