Baldur's Gate 2 Enhanced already has 350,000 words of new content

Things have been awfully quiet from Beamdog after the release of Baldur's Gate: Enhanced Edition. We know they are working on DLC for the game, and also a Baldur's Gate 2: Enhanced, so we contacted them to find out just what was going on in the land of Faerun.

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Things have been awfully quiet from Beamdog after the release of Baldur's Gate: Enhanced Edition late last year. We know they are working on DLC for the game, and also a Baldur's Gate 2: Enhanced, so we contacted the company to find out just what was going on in the land of Faerun.

"We're hard at work on BG2:EE and it is going well," Beamdog president Trent Oster told Shacknews. "Phil (our design lead) mentioned to me there is over 350,000 words of new content."

He said all those words were related to quests and story across Shadows of Amn and the expansion, Throne of Bhaal, and is part of the bundle for PC and Mac, and DLC for iPad and Android.

He wouldn't go into too much other detail other than to say they hope to start talking about the sequel soon. Oster told us before the first game (pictured above) was released that BG2:EE would take precedence over their DLC plans for the original, and he confirmed that hasn't changed.

"DLC-wise, we have plans, but nothing completed, yet."

Contributing Editor

From The Chatty

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    May 24, 2013 2:00 PM

    John Keefer posted a new article, Baldur's Gate 2 Enhanced already has 350,000 words of new content.

    Things have been awfully quiet from Beamdog after the release of Baldur's Gate: Enhanced Edition. We know they are working on DLC for the game, and also a Baldur's Gate 2: Enhanced, so we contacted them to find out just what was going on in the land of Faerun.

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      May 24, 2013 2:35 PM

      Words of content?

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        May 24, 2013 2:59 PM

        Well, an average Word document can have about 700 words on it, so about 500 pages of quest info, dialogue and details not in the original game.

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        May 25, 2013 5:53 AM

        Your typical novel is on the 80K-100K range. So 3-4 novels, or one recent David Weber book. ;)

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      May 24, 2013 2:38 PM

      Those I want to remember I keep in memory-When I move on I get rid of them. Keeps life simple.

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      May 24, 2013 3:49 PM

      Why DLC? :(

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        May 24, 2013 4:15 PM

        I'd rather have a new game in the infinity engine. At least Obsidian and inXile are basically doing that.

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      May 24, 2013 4:34 PM

      This is definitely something I can get behind. BG:EE was a great port.

      So this will be.....the 3rd time I've purchased this game? I'm sad.

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      May 24, 2013 5:22 PM

      I had so many crashing issues with BG:EE but continued to slog through. Then I did the "new" content for one of the new party members. And it was really underwhelming; probably 15 minutes of content that didn't connect to anything and didn't even seem to end right. I quit playing after that, which is a shame.

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      May 24, 2013 9:35 PM

      I liked BG:EE, so I'm looking forward to BG2:EE. Frankly, I'm still waiting on some of the BG1 mods to be updated (like the BG1NPC mod), and then will play through BG:EE again. :)

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      May 25, 2013 4:21 AM

      Has anyone played BG:EE with a Surface Pro or similar touch enabled device? How was it?

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        May 26, 2013 12:52 PM

        I played it on an iPad, and the touch interface worked out just fine. Different OS, but maybe that helps you. :)

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        May 27, 2013 10:15 AM

        I am pretty far in on the iOS version on the iPad. When it was first released it had some crashing issues and the interface takes a little getting used to but once you figure it out it's awesome. It's a pretty perfect game to be playing on that sort of device.

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      May 28, 2013 6:43 AM

      Hows about we get Android working for BG1 first?