The Evil Within creepy trailer reveals Shinji Mikami's 'Zwei'

Shinji Mikami's mysterious new survival horror codenamed 'Zwei' has been unveiled today as The Evil Within, coming in 2014 to PC, Xbox 360, PlayStation 3 and next-gen consoles. Despite this being the game's second announcement, we still don't know much more than we did a year ago. Still, Bethesda has released a pretty live-action trailer to look at.

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Shinji Mikami's mysterious new survival horror codenamed 'Zwei' has been unveiled today as The Evil Within, coming in 2014 to PC, Xbox 360, PlayStation 3 and next-gen consoles. Despite this being the game's second announcement, we still don't know much more than we did a year ago. Still, Bethesda has released a pretty live-action trailer to look at.

The creepy trailer offers the sorts of nasties you'd expect from a survival horror: eerie environments, mutilation, monstrous human-ish figures, and the sound of grating metal. Live-action trailers are often worthless, but gosh, this is pleasant tone-setting.

"We're incredibly proud to announce The Evil Within," Resident Evil creator Mikami said in today's announcement. "My team and I are committed to creating an exciting new franchise, providing fans the perfect blend of horror and action." And that's about all.

Mikami's leading development at his new studio Tango Gameworks, which is owned by Bethesda parent company ZeniMax. Bethesda Softworks is publishing.

Here's the trailer, currently exclusive to IGN:

From The Chatty
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    April 19, 2013 5:30 AM

    Alice O'Connor posted a new article, The Evil Within creepy trailer reveals Shinji Mikami's 'Zwei'.

    Shinji Mikami's mysterious new survival horror codenamed 'Zwei' has been unveiled today as The Evil Within, coming in 2014 to PC, Xbox 360, PlayStation 3 and next-gen consoles. Despite this being the game's second announcement, we still don't know much more than we did a year ago. Still, Bethesda has released a pretty live-action trailer to look at.

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      April 19, 2013 5:47 AM

      I really hope this is not an unlimited ammo shooter game. Make it genuinely tense by limiting the effectiveness of combat, and instead relying more on "not dying" rather than killing everything.

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      April 19, 2013 5:55 AM

      2014 and they are still targeting current-gen? I feel like that is some wasted development.

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        April 19, 2013 6:08 AM

        How so? There's going to be a much bigger install base for current gen consoles than next gen consoles. That would mean more money and they will probably have an easier time creating the game itself.

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      April 19, 2013 6:17 AM

      please come back survival horror i miss you

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      April 19, 2013 6:30 AM

      HEH, the shack called it several days ago.

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      April 19, 2013 6:37 AM

      [deleted]

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      April 19, 2013 8:06 AM

      Color me interested.

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      April 19, 2013 9:08 AM

      So, clive barker: the video game?

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      April 20, 2013 2:55 AM

      not a huge fan of live action trailers but it does look like it might be good. Assuming the protagonist is the one making the barbwire? Maybe some kind of trap system. That would actually make for some really sweet gameplay options if they stick to the survival genre instead of action like RE and you could put down traps to cover your escape. Like that idea a lot.

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      April 20, 2013 6:47 PM

      Whoa! That's some messed up stuff right there. That might even be TOO survival horror for me.

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